WADs in Doom 2
NETWORK, a cerebral Doom ][ Deathmatch
The newest DOOM level from the Bentworld group. Suitable only for Deathmatch hunts between 2 players. We STRONGLY recommend -altdeath -deathmatch -respawn. A long BULLDOG style corridor. The end rooms are stacked with just enough respawning items. A cross corridor with pits becomes the confrontation
Commando Mission 1 (3 fortress)
Note!!! This level is for deathmatch only. Your mission is to take over all three main buildings, and kill every other military personel. Unfortunately all the other commandos have the same intructions. Commando mission 1 is very tight and compact wad map. And it has plenty of action even with -nomo
Blitzkrieg (Lightning War!)
An 8 level deathmatch fest of all original DOOM II levels (I've been hoarding them!). I feel all the aforementioned wads I created suck, and these are 1000% better! To give you an idea of what I like (and what you should be playing!) here is a list of my favs.
- All DANZIG & IGOR levels (DAN
This is the Doom II conversion of my level KILL_EM.WAD. But unlike most DOOM to DOOM II conversions, I've made lots of changes.
The level itself is a medium-sized one, with a main arena, passages, and two smaller rooms, each with some tricks and strategies to them. The courtyard is where I
DEATHMATCH! DEATHMATCH! DEATHMATCH! This will challenge even the most experienced Death Match players. Play revolves around a courtyard with a Pyramid of Death. (called this because if you want the rocket launcher, you must ascend to the top. Not easy when someone is shooting at you!) Also included