Brutal Doom SE ,-Beyond Hell ＆ Earth map15”
Earth Core for Doom 2
A secret UAC base under construction deep inside the Earth has been over run by demons. They've been using the large drilling equipment to open up magma chambers in an attempt to cause volcanic eruptions that will devastate the surface of the entire region. A four man team was sent in to shut down
/ 0:10 MAP12 by nub_hat / 0:30 MAP13 by dingdang / 0:25 MAP14 by nub_hat / 0:50 MAP15 by dingdang / 0:10 MAP16 by nub_hat / 0:25 MAP17 by dingdang / 0:30 MAP18 by nub_hat / 0:25 MAP19 by dingdang / 0:20 MAP20 by nub_hat / 0:50 MAP21 by dingdang / 0:40 MAP22 by nub_hat / 1:10 MAP23 by dingdang / 0:30
recently had some free time and, after discovering a number of outstanding DOOM utilities (DoomBuilder is an incredible editor), I decided to part the mothballs and finish the WAD. The original WAD was greatly extended and enhanced, and I'm satisfied with the result. I hope you will be too.
Brutal Doom 64 v1
Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and
Doom 2's : Consumed earth
A continuation epidode for doom2, there were supposed to be 10 maps, but contributers were few, so there are 7 maps instead. In this mapset you're going through earth's ruins to get home on the computer to call the rescue marines to get you out of this wasted zone, to get on a helicopter and land
This is where it all started. Before the events chronicled in DOOM, a mining project on Earth was abandoned after a series of "accidents". Miners uncovered what appeared to be an ancient ruin, and archaeologists were called in. When two archaeological teams went missing, and strange reports were
Threshold of Pain SE
Threshold of Pain is a ZDoom episode which attempts to recreate the look and feel of Midway's famous PSX conversion of Doom whilst maintaining the core elements of the PC versions and a level of difficulty PC players would expect.
PSX Doom fans will know that ToP gets its name from the