Doomworld Mega Project 2015”
Doomworld Mega Project 2012
Harmata said it best: "I could've picked random wads from idgames and then combine them in a megawad and it would be exactly the same thing as this project."
The goal of this project was to get as many mappers as possible to contribute to a single project. All maps were accepted and nobody
The Mega Maze
One day you were put in charge of a top secret government base. You went to the security room. Security cameras were setup all over the area. You got a can of Mountain Dew from the machine. As you began to put the first quarter in the machine, you heard a strange sound in the distance. You see, this
The Genocide Project (Prelude)
created an army of Zombies to kill off the population of the Earth.
The government along with the corporate leaders have lauched a Genocide Project to eliminate all low and middle class people in order to create a super-race of intelligent and advanced society.
As an agent to the Carbon
2048 UNLEASHED (Pcorf community project 2)
Welcome to 2048 UNLEASHED - An all new 32 level single player megawad for DOOM 2 put together by various authors in the community. Known as the Pcorf Community Project 2 at the Doomworld forums.
The aim of this project was simple and it was to create a 2048x2048 Boom compatible level for
Kronos was begun in early April, and due to a hard disk crash and a QIC-80 tape error, lost for several weeks, during which DEU 5.1 was released. (And no, I didn't have a second backup.) The tape decided on it's own to work for just one pass 4 days ago, and I did manage to recover the most of my Doo
Mutiny (A Doomworld Community Project)
Mutiny is a 16-level, Limit Removing Community Project Episode for Doom 2 intended to be the spiritual successor of late 90's cyberpunk themed wads such as STRAIN, Hacx, Nimrod, Dystopia 3, and Perdition's Gate. It features new colorful, high contrast, (intentionally retro) textures inspired by the