Episode 2 themed techbase level without hell's corruption, hence the name "immaculated"
I've tried to emulate the great work of Tom Hall and Sandy Petersen in shores of hell with a personal touch.
I've always thought that fortress of mistery was just plain hell and I've felt the need
Deimos Labs is a wad I started a few years back. Even though it's only a single map, every time I began mapping, I'd say, "No, this isn't how I want it to look," and then I'd start over from the beginning. This happened numerous times, and after studying a myriad of community-recommended wads, I
Massacre on Deimos
As you kill the last of the Barons on Phobos, you hear a crackle over your communicator. It's information (and of course, orders) from Earth. The General informs you that the invasion was not limited to the Phobos facility, but that Deimos was also invaded. Just before Earth lost all contact with
Deimos Deja Vu
Updated version, now fully vanilla compatible. Some major and minor changes in most levels, most noticeable in E2M2. First released 7/10/10, DDVU is a nine-level replacement for Ultimate Doom's episode two. This wad set aims to keep the spirit and style of the old Shores of Hell similar, while keepi
Return on Deimos Shityard
A total WTF (failed) Speedmapping Map-Pack in e2 style, much better than that first speedmapping crap i did long time ago. This one contains some cool features like new titlepic, a "b4rnd gnu m0nts3r" and new music. It contains also a map i did in the classic 100 minutes style, the only thing i wast