doom 1-4 doom 2”
DeathMatch 2 for Doom 2
Bigger, badder, and bloodier than the original, this sequel extends the carnage started in Doom. If you like viciously violent, anti-story entertainment (Seagal, anyone?) you'll slaver at the chance to slay new monsters with perfectly robust hardware. Those seeking the ultimate in home demon
Recoloured Doom and Doom 2 textures v2
since been improved. They generally still have the same name, so you should be able to simply copy 'n' paste on top of the older versions.
For the sake of completeness, I've also included all the original Doom 1 textures. Some of these have been 'improved', as have a few Doom 2 textures (such as
FRAGem (01fragem.wad) for Doom 2
DeathMatch wad, with good mix of open spaces, hallways, and lifts. Double-barrel shotgun close to all starting points; access to better weapons are at a higher-risk, depending on where your enemy is..... Watch your back!
Skill level (1-2), only has super shotguns, and chainsaws.
New Doom Level: Episode 2 Level 1
. To load this level type: Doom -file sr21.wad -devparm -wart 2 1
I didn't create any variation between skill levels so no matter what level you play it on you'll receive the same challenge (Nightmare being the obvious exception). I did this because I would guess that those of you who play
MEGADETH 2 (for Doom 2) Version 1.1
The ultimate DeathMatch level.
MEGADETH 2 is based on MegaDeth 1 (V 2.4a) but does not incorporate the original version's LASER and MEGAVIOLENCE modes.
This level is specifically designed for DEATHMATCH play. It comprises 4 zones: the ATRIUM (centre); JSH ZONE (East); ARENA (West