Brutal Doom 64 v1
Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and
64 Test Map
This is a map that is exclusive to Doom 64 EX (it can be only played with 64 EX). Made by the Doom Builder 64 (2 originally). It is a test map, but I figured about publishing it.
READ THIS TO RUN THE MAP: 1- Put it in your Doom 64EX folder. 2- Open the launcher and type at the bottom: -file
This is an enchancement wad to make things more realistic-ish in Doom, there is no new monsters, weapons or items, everything is completely original Doom but enchanced. I know you've all probbaly heard it before from many different mod wads, but I'm gonna say it anyway, its intended to make classic
All the original Doom tunes remixed into chiptunes via Impulse Tracker (IT) format. If you don't know what a chiptune is, basically it emulates the sound of the NES, Commodore64, etc. music engines in the form of tracker-based music (MOD, XM, S3M, IT, etc). It should be noted that these songs were