This was originally map05 of the 'Doom64 II The Rising' project, but I disliked the way the project was heading, and eventually it stagnated, so I thought I would release this seperately for people to enjoy instead of going to waste. The map is in Boom format, but due to complications with the new
MISSOURI RAT LIGHT (01mratlt.wad) for Doom 2
Good mix of open spaces, hallways, teleporters and lifts. Lots of invisible walls, and traps. There are lights in the corners of the court yard, that tell you in what general part of the building to look for your enemy!
Single-barrel shotgun close to all starting points; access to better wea