[Fight with LEGO weapons against LEGO monsters!] Ok this is the first public release of LeggO DooM. What's in it: ...all new monsters! ...sorta new weapons! ...new sprites! ...some gfx What's not: ...levels...But they are underway! (still want help.) levels 1,2,3 are all but done.(anyone know how
Give Doom the look and sound of Windows 95. Includes that inane Canyon midi, startup and shutdown screens and sounds, and several parody images - press F1 for Help, and Pause for a special error message ;)
This wad is for Doom, Ultimate Doom, and Doom II but contains no levels - checkout
All the original Doom tunes remixed into chiptunes via Impulse Tracker (IT) format. If you don't know what a chiptune is, basically it emulates the sound of the NES, Commodore64, etc. music engines in the form of tracker-based music (MOD, XM, S3M, IT, etc). It should be noted that these songs were
This is just a PLAYPAL/COLORMAP replacement that changes DOOM into a *mostly* black and white game. The red range is left as-is.
I originally put this together back in the late nineties and it languished on my hard drive afterwards. Sometime recently, I think it was the film "Sin City" that
I just wanted all doomers to play First Doom one more time. All levels are similar in design and difficulty to originals, but are constructed from zero(no ctrl-c/ctrl-v, not even one time). Please, do not accept this wad as plagiarism, it`s rather an alternative to various Mood/Randoom-type things..
This is an enchancement wad to make things more realistic-ish in Doom, there is no new monsters, weapons or items, everything is completely original Doom but enchanced. I know you've all probbaly heard it before from many different mod wads, but I'm gonna say it anyway, its intended to make classic