Strife: Quest for the Sigil is a hybrid first person shooter and role playing game built on the Doom engine, created in 1996 by Rogue Entertainment and published by Velocity Incorporated. Uniquely amongst Doom engine games, it contains heavy plot and story elements throughout gameplay, supported
High Resolution Textures w/o the High Resolution
This is an experiment to see if the high resolution textures actually make better textures than the originals. I took all the textures from the JDTP, resized them to their original sizes and put them in this wad file. Some textures came out looking much better than others. BROWN96 for example looks
Strife Shareware v1.0
The first release of a demo for Strife, older than the first full retail release, and much more elusive online than the Strife 1.1 demo.
This release is primarily intended for historical preservation and curiosity.
For a more accurate representation of the full game, see /roguestuff
STRIFE DOOM (Version 1)
StrifeDoom is set in the days before the well known "strife" occurred in the small township of Tarnhill between "The Order, a well-equipped religious dictatorship, and The Front, the rag tag resistance movement".
Tarnhill has been overrun by the hell-spawn of Doom and most of the citizens
Gray textures v2
Over 600 variations of the gray textures (GRAY1, GRAY2, etc). These include 84 different layouts, with four colours of each (the standard gray, plus brown, green, and tan), plus variations with warning stripes and blue and red backgrounds.
In addition, several of the original gray textures