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Filenames
doom2_map22_patch1.wad
Size
370 B
MD5
0311a363b02a7ec3766db27038bb3bb4
SHA-1
c72bfe9eacc17463fd5c74afddb7fc3f1c00555e
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
1
Maps
0
Changes the flags of the Deathmatch starts on map22 to easy, medium and hard.
ZDaemon ignores things without skill flags so the Deathmatch spawn points
are missing.

Syntax:
Thing_Change (type, flags, x, y, z, new_angle, new_type, new_flags)

2012-05-05 Krawa
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Creative Commons License