Filenames
swig1.wad
Size
103.7 KB
MD5
0f0e0d482a12a07fabea3d20a1994a26
SHA-1
b92722b7bda2e00cfeb0670052ed25a7be584dd6
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
12
Maps
1
 
MAP01
Name      : SWIG1.WAD
Level     : E1M1
Author    : Scott Swigart (sms@plaza.ds.adp.com)
Play Mode : DeathMatch
Build     : From scratch.  DEU521, BSP11, Reject10
Notes     : This level includes a demo.  It is highly recomended that
            you load this level with the respawn option 

               DOOM -DEATHMATCH -COM2 -RESPAWN -FILE SWIG1.WAD

Description :

            This level consists of four rooms connected with some dark
            hallways.  The lighted areas tend to be quite bright, and the 
            dark areas are pitch black.  This was done to facillitate
            ambushes.  When you begin, and each time you die, you will 
            have 50 rockets, 50 shotgun shells, and the blue armor.  What
            you will not have is the weapons to use them.  The weapons are 
            placed in the various rooms, and the more destructive the weapon, the
            more difficult it is to reach.  There's even a plasma rifle for
            the daring.  There's only a few monsters, and I recomend using
            the respawn option because it keeps you from sitting in one
            place forever.  Not to mention it keeps a few shotguns laying
            around which can be very handy.

            If you have any trouble finding all the weapons watch the
            demo.

MAP01

DM Spawns
4
Co-op Spawns
5
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