Names
1024 x 1024 The Building
Description
Friend has challenged me to make 1024x1024 wad, and thus Doomguy has been sent to clear out an important building and retrieve some very important keycards!
Filenames
1024bldg.wad
Size
2.98 MB
MD5
c0bfc3e1e512d44fd07ba5403de69d09
SHA-1
965e33267ef62095b088e900d4b1175611f64a25
WAD Type
PWAD
IWAD
DOOM2
Engine
GZDOOM, ZDOOM
Lumps
140
Maps
4
 
E1M0, E1M1, E1M2, E1M3
===========================================================================
Archive Maintainer      : My first doom related upload! To
                          levels/doom2/Ports/
Advanced engine needed  : Tested with Zdoom 2.7.1+ and GZdoom equivalents
Primary purpose         : Single play
===========================================================================
Title                   : 1024 x 1024 The Building
Filename                : 1024bldg.wad
Release date            : 03/01/15
Author                  : Scionox
Email Address           : spider100160@yahoo.com
Other Files By Author   : None at the moment of the upload.
Misc. Author Info       : Been into (z)doom modding for years, but haven't
                          released anything until now.

Description             : Friend has challenged me to make 1024x1024 wad,
                          and thus Doomguy has been sent to clear out an
                          important building and retrieve some very
                          important keycards!

Additional Credits to   : Id Software
                          Randy Heit
                          Graf Zahl
                          CodeImp
                          sirjuddington
                          Authors of GIMP
                          Cooltext
                          Banjo Software
                          Rogue Entertainment
                          Midway
                          Apothem
                          Enjay
                          TeamTNT
                          
Special thanks to: Kilkakon for the challenge and
                          everyone who helped with testing before release.
                          
===========================================================================
* What is included *

New levels              : Practically 3, technically 4
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
New Weapons: Yes, if you can find it
New Monsters: Yes, a few
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : DOOM2.wad


* Play Information *

Game                    : Doom 2
Map #                   : E1M1-E1M3 (E1M0 used for startup text)
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only, some scripts may break
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes, custom ones


* Construction *

Base                    : New from scratch
Build Time              : Few weeks of work with some pauses of few months
Editor(s) used          : DoomBuilder 2, SLADE 3, GIMP
Known Bugs              : Some sprites may glitch through a couple 3D
                          floors in zdoom, fixed in gzdoom.
May Not Run With...     : Earlier versions of Zdoom/GZdoom


* Copyright / Permissions *

Authors MAY NOT use the maps as a base for modification or
reuse, feel free to use DECORATE as long as credited though.  

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

- (E1M0)

DM Spawns
0
Co-op Spawns
4

Area 1 - Rooftop (E1M1)

DM Spawns
0
Co-op Spawns
4

Area 2 - Offices (E1M2)

DM Spawns
0
Co-op Spawns
4

Area 3 - Entrance (E1M3)

DM Spawns
0
Co-op Spawns
4
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