Description
This is a wonderful WAD, made for all modes of play. The thing that makes this WAD special is that you will always have enemies to blast. And the longer you're living, the harder the level will get. It's an odd-looking temple that is a square shape. There's weapons and items scattered around the whole place, one of every kind except for a chainsaw.
Filenames
neverend.wad
Size
321.4 KB
MD5
118e568a8b8a280e1eaab45eec59e6e2
SHA-1
3029cf081f9d33e79fd190b0b457b212e682bcee
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
24
Maps
1
 
MAP01
Filename        :NEVEREND.WAD
Author          :Bloodngore
Description     :This is a wonderful WAD, made for all modes of play.
                The thing that makes this WAD special is that you will
                always have enemies to blast. And the longer you're living,
                the harder the level will get. It's an odd-looking temple
                that is a square shape. There's weapons and items scattered
                around the whole place, one of every kind except for a
                chainsaw.

***************************************************************************

Game            :Doom ][
MAP#            :MAP01
Single Play     :Yes
Cooperative     :Yes!
Deathmatch      :YES YES YES!
New Graphics    :Got a cool cheeta pic for the intermission screen
                and a skeleton or something for the title screen
                I give credit to whoever did these
                And the cursor (which was an original idea by me)
New Music       :Demon's Revenge from DEMON.MOD convertd to MIDI
New Sound       :DSRADIO from DWANGO5.WAD, a couple of cool sounds from
                HOE.WAD, one from Aliens, and one from The Hitchhiker's guide
                to the galaxy.
Demos Replaced  :A cool deathmatch scene
Bugs            :When I first tried this idea about a year ago it bombed
                mainly because I didn't put enough spawn spots and a lot
                of the spawn spots were deaf, so I had all these enemies
                stuck together. Oh that reminds me, that's the bug. If an
                enemy spawns where you are standing, you will be stuck
                together and the one who manages to kill the other will
                get out alive.
Build time      :I DON'T KNOW! STOP ASKING STUPID QUESTIONS!
Base level      :Hey it was from scratch, no recipe, no nuthin'
Editors used    :Waded 1.49 & NWT 1.3

The Story so far...

        One day Bobby went out for a walk. On his way home, a TV
evangelist stopped him.
        "Are you bringing home the bacon?" asked the TV evangelist.
        "No, I'm going home to watch CNN naked, but thanks for asking!"
        This made the TV evangelist angry so he threw Bobby into a deep
hole. Bobby passed out. When Bobby awoke, he found that he was in a giant
cage. A giant voice boomed out.
        "Let's see how good you are at fighting the bad guys!"
        And so the big alien guy dropped Bobby into an evil temple place.

        Thus the story begins...

copyright

        Distribute at will! Distribute in your will! Distribute to your
uncle Will! Give it away, folks! Throw it out to sea! Slap it on a CD!
Do something with it that involves transporting the contents of this file
to the internet, BBS's, etc.

        Modify this level at will, but give some credit!

                                       And thank you for your support
                                                   Bloodngore -96

P.S. - If you want to stay alive longer, keep moving.

MAP01

DM Spawns
8
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License