Names
1994 Tune-up Community Project
Description
Everybody knows that most maps from 1994 are pretty terrible, but what if we took maps from the archive that permit modification and then redetailed them? The purpose of this community wad is to improve on maps from 1994. Most maps from that time had strong layouts, but poor design decisions such as misaligned textures, bad texture choices, hidden doors and mandatory secrets to progress. The aim of this project is to fix those problems and take what was already strong about the original maps and improve it.
Filenames
1994tu-.wad, 1994tu-true.wad, 1994tu.wad
Size
29.29 MB
MD5
4f277831f051a25eaf5ac045b8a9e094
SHA-1
4c8ccac8679082a67cd9ef6c4e4b5d58a4e606f1
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
522
Demos
3
Maps
32
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32
===========================================================================
Archive Maintainer: Please replace the existing 1994TU.zip with this
  updated version.
Update to: levels/doom2/Ports/megawads/1994tu.zip
Advanced engine needed  : Boom compatible + Limit removing
Primary purpose         : Single play
===========================================================================
Title                   : 1994 Tune-up Community Project
Filename                : 1994tu.wad
Release date            : 08/20/2011
Author                  : Snarboo
Email Address           : dark_halo_3@hotmail.com

Description             : Everybody knows that most maps from 1994 are pretty
                          terrible, but what if we took maps from the archive
                          that permit modification and then redetailed them?

                          The purpose of this community wad is to improve on
                          maps from 1994. Most maps from that time had strong
                          layouts, but poor design decisions such as misaligned
                          textures, bad texture choices, hidden doors and
                          mandatory secrets to progress. The aim of this
                          project is to fix those problems and take what was
                          already strong about the original maps and improve it.

Additional Credits to   : id Software, Doomworld forum community.
                          See TXT\credits.txt for full credit information
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : Yes - Textures
Dehacked/BEX Patch      : Yes - Level names
Demos                   : Yes - Recorded by tatsurd-cacocaco
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP32
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : See ORIGINALS\MAPXX_YYYYYY.ZIP
Build Time              : 2 years
Editor(s) used          : Various


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

bitter-sweet (MAP01)

DM Spawns
0
Co-op Spawns
4

TAREDONE (MAP02)

DM Spawns
7
Co-op Spawns
4

hyper-vyper (MAP03)

DM Spawns
5
Co-op Spawns
9

hades part 1 (MAP04)

DM Spawns
0
Co-op Spawns
4

bcs01 (MAP05)

DM Spawns
8
Co-op Spawns
4

hades part 2 (MAP06)

DM Spawns
5
Co-op Spawns
4

dead temple (MAP07)

DM Spawns
6
Co-op Spawns
10

helipad (MAP08)

DM Spawns
4
Co-op Spawns
4

bug hunt (MAP09)

DM Spawns
6
Co-op Spawns
12

MELANGE V2 (MAP10)

DM Spawns
0
Co-op Spawns
9

elements (MAP11)

DM Spawns
5
Co-op Spawns
4

RAWNWOOD (MAP12)

DM Spawns
9
Co-op Spawns
5

THE UNWILLING (MAP13)

DM Spawns
7
Co-op Spawns
5

comcon2 (MAP14)

DM Spawns
0
Co-op Spawns
14

cratebase (MAP15)

DM Spawns
10
Co-op Spawns
31

infinity plus (MAP16)

DM Spawns
8
Co-op Spawns
4

TUNNELS (MAP17)

DM Spawns
0
Co-op Spawns
4

SUBWAY REDUX (MAP18)

DM Spawns
4
Co-op Spawns
4

UNDERSEA (MAP19)

DM Spawns
7
Co-op Spawns
4

OUTLAND (MAP20)

DM Spawns
8
Co-op Spawns
8

RETURN TO ULTIMA (MAP21)

DM Spawns
0
Co-op Spawns
4

NEFARIOUS (MAP22)

DM Spawns
6
Co-op Spawns
7

bcs03 (MAP23)

DM Spawns
6
Co-op Spawns
12

fortified castle (MAP24)

DM Spawns
0
Co-op Spawns
4

fort borg (MAP25)

DM Spawns
4
Co-op Spawns
4

1 beautiful day (MAP26)

DM Spawns
5
Co-op Spawns
6

WETWORKED2 (MAP27)

DM Spawns
16
Co-op Spawns
4

THE NIGHTMARE (MAP28)

DM Spawns
4
Co-op Spawns
4

HELL CASTLE (MAP29)

DM Spawns
6
Co-op Spawns
6

PURE EVIL (MAP30)

DM Spawns
9
Co-op Spawns
23

ORIGINAL SIN (MAP31)

DM Spawns
8
Co-op Spawns
8

cyberpie (MAP32)

DM Spawns
4
Co-op Spawns
4
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