Description
This is another inside arena level with a huge step structure leading to weapons. Many bonus items including armor. NEW! Fixed the ceiling because people were complaining that it looked "goofy".
Filenames
j_room4.wad
Size
648.06 KB
MD5
1af4c35f778f722f0b898ab3cb22b03e
SHA-1
ce8cc8c1022bceb834ab52050a75e3a649a3e09b
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
171
Maps
14
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14
J_ROOM4.WAD - 14 fun levels for DOOM II DeathMatch!
by Jordan Russell

This is the fifth release of my level collection. It includes 15 levels,
DOOM 1 sky, and DOOM 1 music. See below for descriptions of each level.

Most levels have monsters (if you enable them) and are meant for DeathMatch.

=============
= Whats New =
=============

Version 0: 2 new levels, sky from DOOM I episode 1.
Version 1: 2 more new levels, bug fixes.
Version 2: 1 more new level, bug fixes, different music. Made level 1
           brighter.
Version 3: 5 more new levels, bug fixes. Added monsters to most levels.
Version 4: 4 more new levels, bug fixes. More new music. New plasma sound!

=====================
= How to contact me =
=====================

DWANGO (Dallas): jordanr
Chrysalis:       Jordan Russell
Internet:        <email removed>

======================
= Level 1 - Big Room =
======================

Description:    This is a large dark room with many weird structures, a
                raiseable ledge surrounding the room, and an outside part.
Meant for:      4 player DeathMatch 2.0. No teams.

Written by:     jordanr
Editors used:   DEU 5.21, DEUII 1.0.
Time spent:     70+ hours.

========================
= Level 2 - Small Room =
========================

Description:    This is similar to level 1 but smaller and brighter.
Meant for:      3 or 4 player DeathMatch 2.0. Teams would be fun.

Written by:     jordanr
Editors used:   DEU 5.21, DEUII 1.0.
Time spent:     20+ hours.

==================
= Level 3 - Acid =
==================

Description:    This is a small arena level with most weapons.
Meant for:      3 or 4 player DeathMatch 2.0. Teams.

Written by:     jordanr
Editors used:   DEUII 1.0, DCK 2.0.
Time spent:     5+ hours.

===================
= Level 4 - Arena =
===================

Description:    This is an inside arena level with a "pyramid" structure.
Meant for:      4 player DeathMatch 2.0. Excellent for teams.

Written by:     jordanr
Editors used:   DEUII 1.0.
Time spent:     5+ hours.

=====================
= Level 5 - Arena 2 =
=====================

Description:    This is another inside arena level with a huge step structure
                leading to weapons. Many bonus items including armor.
                NEW! Fixed the ceiling because people were complaining that
                     it looked "goofy".
Meant for:      4 player DeathMatch 1.0 or 2.0. Teams.

Written by:     jordanr
Editors used:   DEU 5.21, DEUII 1.0.
Time spent:     10+ hours.

======================
= Level 6 - Carnage! =
======================

Description:    This is the ultimate "carnage" level. 
Meant for:      2 to 4 player DeathMatch 1.0 or 2.0. Excellent for teams.

Written by:     jordanr
Editors used:   DEUII 1.0, DCK 2.0.
Time spent:     5+ hours.

======================
= Level 7 - The Pits =
======================

Description:    This is a huge level with many "pits". Great for BFG wars.
Meant for:      4 player DeathMatch 2.0. No teams.

Written by:     hawker, jordanr
Editors used:   WADED, DEUII 1.0.
Time spent:     20+ hours.

=====================
= Level 8 - Sandbox =
=====================

Description:    This is a large "diamond" shaped level. No plasma rifle.
Meant for:      3 or 4 player DeathMatch 2.0.

Written by:     jordanr
Editors used:   DEUII 1.0.
Time spent:     2+ hours.

=======================
= Level 9 - Sandbox 2 =
=======================

Description:    This is a larger version of map 8. Less rockets.
                Same as J_SANDS.WAD.
Meant for:      3 or 4 player DeathMatch 2.0.

Written by:     jordanr
Editors used:   DEUII 1.0.
Time spent:     5+ hours.

====================
= Level 10 - Steps =
====================

Description:    This is a small level with steps. No plasma rifle.
Meant for:      4 player DeathMatch 1.0 or 2.0. Teams.

Written by:     jordanr
Editors used:   DEUII 1.0.
Time spent:     1+ hours.

========================
= Level 11 - Carnage 2 =
========================

Description:    This is a modified version of level 6.
Meant for:      4 player DeathMatch 1.0 or 2.0. Teams.

Written by:     jordanr
Editors used:   DEUII 1.0, DCK 2.0.
Time spent:     5+ hours.

=========================
= Level 12 - Rocket War =
=========================

Description:    This is a large arena with rockets only.
Meant for:      3 or 4 player DeathMatch 1.0 or 2.0. Teams.

Written by:     jordanr
Editors used:   DEUII 1.0.
Time spent:     3+ hours.

==========================
= Level 13 - Shotgun War =
==========================

Description:    This is a large arena with shotgun only.
Meant for:      3 or 4 player DeathMatch 1.0 or 2.0. Teams.

Written by:     jordanr
Editors used:   DEUII 1.0.
Time spent:     3+ hours.

=====================
= Level 14 - Blocks =
=====================

Description:    Small level with blocks. Similar to KCE.WAD but smaller,
                and outside.
Meant for:      3 or 4 player DeathMatch 1.0 or 2.0. Teams.

Written by:     jordanr
Editors used:   DEUII 1.0.
Time spent:     1+ hours.

MAP01

DM Spawns
21
Co-op Spawns
4

MAP02

DM Spawns
8
Co-op Spawns
4

MAP03

DM Spawns
8
Co-op Spawns
4

MAP04

DM Spawns
6
Co-op Spawns
4

MAP05

DM Spawns
15
Co-op Spawns
4

MAP06

DM Spawns
6
Co-op Spawns
4

MAP07

DM Spawns
4
Co-op Spawns
4

MAP08

DM Spawns
8
Co-op Spawns
4

MAP09

DM Spawns
8
Co-op Spawns
4

MAP10

DM Spawns
4
Co-op Spawns
4

MAP11

DM Spawns
5
Co-op Spawns
4

MAP12

DM Spawns
4
Co-op Spawns
4

MAP13

DM Spawns
4
Co-op Spawns
4

MAP14

DM Spawns
7
Co-op Spawns
4
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