Filenames
conquest.wad
Size
284.03 KB
MD5
1be0beccac365e9ecb8274ac5d8f4e46
SHA-1
ad8cb2dc4f938454e26073e89355e07fa6e76bde
WAD Type
PWAD
IWAD
TNT
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
Readme file for CONQUEST.WAD                 September 18, 1994
                
DOOM level architect:  Jim Hendrickson
DOOM level map #:      E2M1
tools used:  DOOMCad v4.2 on MS Windows 3.1
             BSP Nodebuilder
             DOOM v1.2
File size:   290844 bytes

Deathmatch and Network games supported (but not tested.)

        Make your way through the building, facing a few different
        challenges.  Watch your step, you may end up in prison for
        life!
        This level is designed to be easy on level 1 and 2, manageable
        on level 3, challenging on level 4, and completely impossible
        on level 5.
        There is enough ammo to score 100% kill ratio on all levels.

        Questions/comments, email me:  jhendric@acs.bu.edu

MAP01

DM Spawns
4
Co-op Spawns
4
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