Filenames
holodeck.wad
Size
2.12 MB
MD5
23645127494602882e4656b9a6ac10dd
SHA-1
7a9bac54475e75276fe921f531312025901eb6bf
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
127
Maps
5
 
MAP01, MAP02, MAP03, MAP04, MAP05

                             STAR TREK: HOLODECK.WAD

==============================================================================
Filename   :   HOLODECK.WAD                              Date  :  July 5, 1997
Author     :   Ryan Polczer
==============================================================================




** Information **

Episode and Level #                    : DOOM2  MAP01-05
Single Player                          : Yes 
Cooperative 2-4 Player                 : Yes 
Deathmatch 2-4 Player                  : Yes
Difficulty Settings                    : Yes
New Sounds                             : Yes
New Music                              : Yes
New Graphics                           : Yes
Demos Replaced                         : No   




** Construction **

BASE :  Map 01 :  New wad made from scratch
        Map 02 :  New wad made from scratch
        Map 03 :  Boothill.wad (original version was by Tim Ash)
        Map 04 :  Boothill.wad (original was by Micheal Houston)
        Map 05 :  Startrek.wad (by K.Shellington and D.Noel)

        Music  :  "Mission Impossible" from Area51.wad (author unknown) 

        Sounds :  A few from startrek.wad, one from area51.wad,
                  and the rest from the Star Wars trilogy. 


Editor(s) Used :  WadAuthor
               :  Wintex

Time to Build  :  <Many months...>

Known Bugs     :  None





** Description **

Map 01      :  This was my first map for Doom2, a twentieth-century street
               scene. It has been updated since its original version with 
               the new graphics that I made for this wad. 

Map 02      :  A homemade map of the starship Enterprise.  The layout of the
               hallways was not meant to be accurate; but certain rooms
               (ie: the bridge, ready room, observation lounge, transporter
               rooms, and ten forward) were based on set designs from
               Star Trek: The Next Generation.
                    
Map 03 & 04 :  Most of these two are homemade; the western towns in the middle
               of each map, however, were based on the first two maps from
               Boothill.wad by Tim Ash.  (Just think of the wild west as a
               holodeck program within the Star Trek theme.)

Map 05      :  For this one I changed about 80% of the map from startrek.wad,
               and then pasted the whole thing onto itself to form two new 
               starships:  one whole and one damaged. 
                         



** NOTE **

Authors MAY use this wad file as a base to build additional levels.

You may distribute Holodeck.wad in any format as long as you include this file





MAP01

DM Spawns
11
Co-op Spawns
4

MAP02

DM Spawns
10
Co-op Spawns
4

MAP03

DM Spawns
14
Co-op Spawns
4

MAP04

DM Spawns
10
Co-op Spawns
4

MAP05

DM Spawns
13
Co-op Spawns
4
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