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Filenames
haxmod_v3.wad
Size
83.18 KB
MD5
2ebda3d31a27087be753b2bb47e7ce2b
SHA-1
f5d5b2d4e85730f5feb14fb5e8626e77c1813816
WAD Type
PWAD
IWAD
DOOM2
Engine
UNKNOWN
Lumps
13
Maps
0
'haxmod' version 3 - 18/05/12
by cybershark (morleytron@hotmail.com)



The "Haxsphere" will spawn at one of the player DM starts on each map.
Whoever picks it up becomes "Teh Hax0r".  This means:
They will be healed up to 100% health
They gain computer area map and lite amp.
All damage dealt to them is reduced to 30%
They have a huge arrow follow them around
Their ammo will continually be replenished


When the Hax0r is killed, the Haxsphere will be dropped for someone else to take.



This mod will run with pretty much any DM maps out there.
Warning: things will get a bit screwy if the maps contain invulnerability
         or a computer map.



v3:damage factor changed
player translucency scrapped
player colour translation removed pending support
sphere made more visible
message added which tells players who picks up the sphere



Thanks to EQ for some tips, to BestoftheWorstofthePlas for enabling me to make
this into a fully portable mod, and to Sr69Mm-jC for suggestions and tips.
Much love to Zdaemon for LOADACS support!
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