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Filenames
kill_em_all8.wad
Size
176.38 KB
MD5
37b81dd225f17c305944eff65ca9db85
SHA-1
0be951e042699acdb2e51cf866e42516e9b6ccc7
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
37
Maps
1
 
MAP99
Kill 'Em All
~~~~~~~~~~~~

Kill 'Em All is a scripted mod for ZDaemon which allows to play public games and
to kill all monsters in a map.
Optional you can enable that all secrets must be found (default off).

Features:
- When all monsters are dead the script will exit the map.
- The percentage of the killed monsters is shown on the HUD.
- An announcing voice counts the last 10 monsters.
- A search timeout exits the map even when there are monsters alive.
  Default: 360 seconds. 
- At 2/3 of the search timeout the direction and distance of missing monsters
  are shown on the HUD.
- Exit of map 15 brings you to secret map 31 and map 31 to super secret map 32.
  If you don't want that use maplist.
- Optional "find all secrets".  
  

Use sv_noexit 1 to disable normal exit function.
Use sv_acs_world_exit 1 to enable the scripted exit in online games.

+----------------------+------+-----------------------------------------------------+
|   Custom CVar        | Def. | Description                                         |
+----------------------+------+-----------------------------------------------------+
| allowed_left         |    0 | Sets the number of allowed left monsters to exit.   |
|                      |      | (e.g. if you can't kill them on the map)            |
| search_timeout       |  360 | timeout for searching left monsters (in seconds).   |
|                      |      | (a warning and a hint appears at 2/3 of the time)   |
| no_map30             |    0 | Disables the script for map30.                      |
| debug                |    0 | Prints debug messages.                              |
| use_secrets          |    0 | Activates additional option "find all secrets".     |
| allowed_left_secrets |    0 | Sets the number of allowed left secrets to exit.    |
|                      |      | (e.g. if you can't reach them on the map)           |
| exit_timeout         |    4 | Delay before the script exits (in seconds).         |
|                      |      | If more than 10 seconds a countdown will be shown.  |
+----------------------+------+-----------------------------------------------------+
Examples: 
set allowed_left 5
set no_map30 1 (and add_cvaroverride map30 sv_noexit 0)

Thanks to Rhinoduck (rhinoduckdoom@gmail.com) for the distance and direction
scripts (monstrax_dev2.wad).


2015-12-27 Krawa
MAP99

MAP99

DM Spawns
0
Co-op Spawns
1
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