Names
3DAYPASS.WAD
Description
Even those zombie Sarge's need a break from the rigors of mindless plunder. Where do they go when they get a 3 day pass? They go to the rec-center... paid for by their union dues.....good union, eh? Somehow you have happened upon their secret Hole-in-the-Wall. You find that sargents and some of their foreign brethren are like most mindless Hell Beasts.....they like to eat....your buddies! They also take target practice, they read about ancient methods of torture and some even tease the "pet" Cyberdemon. Being the Sargent hater that you are...remember what they did to Little John....and on his first recon, you take it upon yourself....THIS HOUSE MUST COME DOWN!
Filenames
3daypass.wad
Size
93.6 KB
MD5
6c552dbe49eaf0a9242af6efe7c7cb59
SHA-1
ba848984eb91862781ea5e2e3dd92910939a7b3b
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
TITLE: 3DAYPASS.WAD
AUTHOR:Dr Bombay   aka AgX
E-MAIL ADDRESS: drbombay@pids.com


DESCRIPTION:    Even those zombie Sarge's need a break from the
            rigors of mindless plunder. Where do they go when
            they get a 3 day pass? They go to the rec-center...
            paid for by their union dues.....good union, eh?
                Somehow you have happened upon their secret
            Hole-in-the-Wall. You find that sargents and some of
            their foreign brethren are like most mindless Hell
            Beasts.....they like to eat....your buddies! They 
            also take target practice, they read about ancient
            methods of torture and some even tease the "pet"
            Cyberdemon.
                Being the Sargent hater that you are...remember
            what they did to Little John....and on his first recon,
            you take it upon yourself....THIS HOUSE MUST COME DOWN!

ADDITIONAL:    This is the FINAL evolution of my previous SARGENT2.wad
            I cleaned up some lines added some textures and rearranged
            some things.

CREDITS:     The makers of DOOM......Thanks guys!  Matt Taglaferri
            for DoomCad 5.0   Colin Reed for BSP ver 1.2x(saved my
            ass).  Ben Morris  for the GREAT DCK20  I used this kit 
            to finish things up.  Scott Amspoker for his paper: 
            Managing Textures and the "Unpegged" Attribute.
            Locally at the COMPULINE BBS(call 715-732-1036)
            EMILIE for test  test  and test again, Nevermind for technical
            help, Doomaniac for motivation and MR. MIDNITE for all
            sorts of things! AND of course Bullwinkle and Veloxi from 
            the NetAccess forum. They helped when I needed it most!
            OH YES....JASON SANDLIN for the BEST front end
            DOOMENU...THE DOOM NETWORK MENU SYSTEM.

________________________________________________________________________
________________________________________________________________________

PLAY INFO:        Level One Doom ][
                  For a quick start just type START
SINGLE PLAYER:    Yes....this pwad was designed as such
CO-OP:            Yes
DEATHMATCH:       Yes (I added some ammo from Sargents2)
DIFFICULTY 
SETTINGS:         Yes
NEW SOUND AND
GRAPHICS:         No
BASE:             New level from scratch
BUILD TIME:       WAAAYYYYYYYYY  TTTTOOOOOOOOOO  LLLOOOONNNGGGGGG!!!!
EDITORS USED:     DCK 2.0   DoomCad 5.0  BSP 1.2x(love those nodes)DooMenu beta 1.8
KNOWN BUGS:       Let me know....OK?
COPYRIGHT:        April 1995   If you want to use as a base....OK just
                  give credit to everyone I did!!!

WHERE TO GET THIS WAD:   Compuline 715-732-1036





             

MAP01

DM Spawns
4
Co-op Spawns
4
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