Mortal Kombat Doom "as is"

Mortal Kombat Doom "as is"

Mortal Kombat Doom "as is" - mkombat.wad (Doom II) is an IWAD for UNKNOWN featuring 1 map (MAP01)

Filenames
mkombat.wad
Size
2.54 MB
MD5
3d84111b1d18e8a14fda0a3ec849b734
SHA-1
60af2012f0b511fd7873cb75070976ad264348be
SHA-256
WAD Type
IWAD
Engines
Unknown
Maps
MAP01

Download

Sorry, downloads for mkombat.wad cannot be provided as there are no links available or it is a commercial WAD. For more information see here.

Read Me

For Doom 2 with Doom Legacy (untested with other ports)
================================================================
Title                   : Mortal Kombat Doom "as is"
Filename                : mkombat.wad mkombat.deh
Author                  : Gokuma
Email Address           : [email protected]
Misc. Author Info       : Site at gokuma.site.voila.fr
                          older Doom stuff at geocities.com/Tokyo/Island/6139/doom/
                          Likes Street Fighter a lot more than Mortal Kombat

Description             : It's Mortal Kombat Doom.
                          This patch is old and obsolete.  I haven't done any
                          real work on it in almost two years (Today being
                          2/2/99).  I didn't even bother to give Akuma some
                          real walking or death frames or add more blood like
                          I was going to.  This patch just isn't worth
                          finishing.  I made the level back when I couldn't
                          even align textures.  Well give this patch a try
                          if you want.  I'll probably use the few good ideas
                          for other patches.

Usage                   : doom3 -file mkombat.deh mkombat.wad
			  or
			  zdoom -deh mkombat.deh -file mkombat.wad

Additional Credits to   : Justin Fisher (I got some of his wall texture gfx
                          and lightning gfx the 3D game Alchemy CD's graphic
                          library. I modified them before using them though.)
                          VK (http://yoda.com/~ryuujin/) (I got Akuma gfx
                          from animated gifs he made)
                          Midway
                          Id
================================================================

* Play Information *

Episode and Level #     : map01, the level isn't finished but it is fully
                          functional with an exit and stuff.
Single Player           : Yes
Cooperative 2-4 Player  : I guess
Deathmatch 2-8 Player   : Yes
Difficulty Settings     : I forget
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : None


* Cheat codes *
Change music = music
Chainsaw = kickass
God mode = isuck
Ammo & Keys = blood
Ammo = soul
No Clipping 1 = ghostly
No Clipping 2 = walk
Invincibility = istink
Berserk = iwupyoass
Invisibility = noob
Radiation Suit = shield
Auto-map = greymap
Lite-Amp Goggles = look
BEHOLD menu = dullard
Level Warp = warpto
Player Position = here
Map cheat = maps

================================================================
* Things replaced *
Imp                = Brown Ninja
Spectre            = Noob Saibot
Cacodemon          = Reptile
Pain Elemental     = Ermac
Hell Knight        = Smoke
Revenant           = Golem
Baron of Hell      = Akuma
Arachnotron        = Thomas
Dead Cacodemon     = Spewy
Dead Imp           = Eyes for pitch black caves
Dead Lost Soul     = Bridge for Doom Legacy
Dead Player        = Dead Heavy Weapon Dude
Dead Zombieman     = Dead Wolfenstein Soldier
Guts and Bones     = Dead Hell Knight
Guts and Bones 2   = Dead Arch-Vile
Pool of Blood 2    = Beating Heart
Tall Green Pillar  = Spike
Short Green Pillar = Bloody Spike
Tall Red Pillar    = Heavy Weapon Dude Head on Spike
Short Red Pillar   = Zombieman Head on Spike
Chainsaw           = The Ass Kicker
Rocket Launcher    = Rayden's Lightning
Plasma Gun         = Scorpion's Hellfire
BFG 9000           = The Finishing Move

                     Statues:
Brown Stub         = Ninja
Eye in Symbol      = Revenant
Grey Tree          = Demon
Tall Brown Tree    = Cyberdemon
Pile of Skulls     = Imp
Skulls in Flames   = Vile
Burning Barrel     = Thomas

Pool of Blood in Dehacked   = Pool of Blood in DEU
Pool of Blood 1 in Dehacked = Pool of Blood 2 in DEU
Pool of Blood 2 in Dehacked = Pool of Blood (small) in DEU = Beating Heart
================================================================

* Construction *

Base                    : New patch from scratch
Editor(s) used          : a ton
Known Bugs              : slime trails
                          stuff is unfinished
                          Don't bother reporting any bugs

* Copyright / Permissions *

You may do whatever you want with this file as long as I get some credit.

* Where to get this WAD *

http://gokuma.site.voila.fr

or

http://geocities.com/Tokyo/Island/6139/doom/

Maps

MAP01

MAP01

Deathmatch Spawns
-1
Co-op Spawns
-1