Names
4
Description
This is a remake of the first dungeon in the game "The Legend of Zelda: Ocarina of Time" for the N64. I had Zelda playing on an emulator on a laptop while I built the map on a desktop computer. I used the in-game map and a ruler to figure out the general size and shape of each room, though there are some differences in appearance. The biggest difference is in monster placement - the remake being more action oriented. Some parts might not be very fair on a first play-through. Designed for jumping and freelook (jumping is required to beat the map).
Filenames
dekutree.wad
Size
7.62 KB
MD5
f2810ecc2c9cbcbdc33b9a6d684f1b1b
SHA-1
77a4f1a265b82353fcbdbb1e0edb22c6b9344f38
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
12
Maps
1
 
MAP01
===========================================================================
Archive Maintainer      : Please replace dekutree.wad, dekutree.txt and
                          dekutree.zip with these new files, Thank You!

Update to               : dekutree.wad
                          dekutree.txt
                          dekutree.zip

Advanced engine needed  : ZDoom
Primary purpose         : Single play
===========================================================================
Title                   : 4
Filename                : dekutree.wad
Release date            : December 2, 2009
Email Address           : thelastbreathofthedying@yahoo.com
===========================================================================
* What is included *

New levels              : 1


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for


* Construction *

Base                    : New from scratch


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
0
Co-op Spawns
1
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Creative Commons License