Filenames
undergnd.wad
Size
33.64 KB
MD5
4ae3d2aeb75cecb4fce973b7eb3c6161
SHA-1
01bdda573f4c4d0a19f3b308cbd3812f942f7d78
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
12
Maps
1
 
MAP01
Here's the WAD file which illustrates several hard-to-implement and VERY
important WAD features, texture-mapping, difficulty levels, and a couple of
nice features, including monster "turrets," two-part doors, and one-way
wall-doors.  Enjoy, learn, and await the coming of Quake drooling...

Mneumenth, cyborg dragon of Earth and helper of Dominia
mneumenth@kernvalley.com

Oh, yeah, it's MAP01, and won't work in Doom 1.  If there's enough interest,
I'll "port" it to Heretic, Hexus, and Doom 1, as requested and upon availability
of editors for said programs.

MAP01

DM Spawns
1
Co-op Spawns
1
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