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Filenames
e1m5_djs.wad
Size
98.59 KB
MD5
54bda2d8009c1227d7a535757eb2d207
SHA-1
c2c5f7504504d054ffe351d7702a86ad987eaa94
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
E1M5
.WAD File for DOOM with the following level(s):
E1M5
This is a modified version of E1M5.
This is a good level for deathmatch, I just enhanced the playability.
There are new warps, crushing ceilings and other surprises.

doom -file e1m5_djs.wad -devpram -wart 1 5 -skill 4 (for lots of sergants)

To load e1m5_djs.wad for a network game, I suggest you get DOOMENU 
by Jason Sandlin.  It will allow you to load external WAD files for 
your network games.

This level was modified using Gary Whitehead's GEDDIT program.
GEDDIT is a windows based editor that allows for easy manipulation
of floor and ceiling heights (it lets you know if the gap is to small
to walk through) as well as a bunch of other tools. 
It has a good learning curve, if your not the techie type you can still 
modify a level to be more intresting. You can't build a level from
scratch yet, but it's probably in the works.
Version 0v9 is now available on ocf.unt.edu

I don't have anything to gain from this, but I suggest you download it
and take a look.


Surgeons General Warning:  ))  //   Danny Shaw     \\  //""\\____________//""\\
       __________________ ((  //  IEX Corporation   \\ \\`'//BACK to BACK\\`'//
      ())))))____________)}  // voice: (214)301-1347 \\ \\//______________\\//
_sig'ing_causes_cancer______//_mail: danny@iex.iex.com\\|/\ DALLAS\/COWBOYS/\|

E1M5

DM Spawns
8
Co-op Spawns
4
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Creative Commons License