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Well, here's my first attempt at a Doom patch .wad. I think it turned out pretty well. Reactor.wad was created using Waded versions 1.17 through 1.23 by Matthew Ayres. The nodes were built by BSP version 1.1x. (Sorry, Matt. Your node builder was still giving me problems. You still have the best editor out there, though.) All the difficulty levels are active as are cooperative and deathmatch multi-player games. The game might be a bit slow on Ultra-violent over the modem, though. I don't think there are any bugs in this .wad at all. No HOM effects or texture alignment problems that I could find. Basically I set it up to look like the Doom dudes had taken over a nuclear reactor. I'm particularly proud of the reactor core room. To play Reactor, unzip all files into doom directory and use this command line: doom -file reactor.wad then start a new game in episode 1. To play the demo of Reactor being beaten on Ultra-violent: doom -file reactor.wad -playdemo reactor If you have any comments about Reactor.wad, you can contact me on the Internet at <email removed>. Enjoy, Scott Crank