Filenames
zandom01.wad
Size
19.3 MB
MD5
66fed3c04d6d44be0019c5550e2f162a
SHA-1
c920bfbb10b1b581b40ddc4d9b966ced6c91f8d4
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
1210
Maps
19
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19
'ZanDom01' 04/03/13
compiled by cybershark (morleytron@hotmail.com)


Because Zandronum needs more Domination maps, I went and ported the pack that I
put together for Zdaemon.  I'm sure this won't get played on Zandypoo any more
than it is on Zdaemon - ie once a year - but at least they'll have more than just
10 maps now  :>


Maps:Map01 "Aztec"
by The FWF, converted by cybershark
original work: http://www.doomworld.com/idgames/index.php?id=13311
music: unknown (taken from original map) 

Map02 "rE1M1x"
by cybershark
music: Jay Reichard - E1M1 (from Project: Doom -
http://www.doomworld.com/idgames/index.php?id=15126)

Map03 "WolfenDom"
by cybershark
music: Doom2 Map32

Map04 "G5 Harbour - Sector 51"
by _DaRk_
music: ZDCTF Map24

Map05 "Bazoik Nutritionary"
by TheCupboard
music: E3M1 of Chex Quest 3 

Map06 "Castlevania ultimate experience"
by Luca95
music: some Castlevania tune, I guess!

Map07 "Cryptology"
by cybershark
music: 'zavod' by ndelay (from modarchive.org)

Map08 "Nectar Delta"
by franckFRAG
music: ZDECTF Map06

Map09 "Greenwar Map09"
by Grotug/Hellbent, retextured and converted by cybershark
original work: http://www.doomworld.com/idgames/index.php?id=11595
music: 'I.C.E. Runner' by TdWp (from modarchive.org)

Map10 "Oyo Negro" (ABCDM Map29)
by clan ABC, converted by cybershark
original work: http://wadhost.fathax.com/files/ABCDMv4.zip
music: unknown (taken from original map) 

Map11 "Resort ASDF" (asdfjkl6 Map11)
by a_pair_of_shoes, converted by cybershark
original work: http://wadhost.fathax.com/files/asdfjkl6.zip
music: E3M3 of Chex Quest 3

Map12 "Greenwar Map07"
by Grotug/Hellbent, retextured and converted by cybershark
original work: http://www.doomworld.com/idgames/index.php?id=11595
music: 'Warlord Theme' by Siren (from Unreal)

Map13 "NDOM-1701" (TUFFA E1M3)
by cybershark
original work: http://wadhost.fathax.com/files/tuffa.zip
music: Ain't Talkin' 'bout Love??

Map14 "Industrial Island"
by The Ultimate Doomer
music: unknown, taken from ITD.wad

Map15 "AF-Domaination"
by cybershark
music: Golden Axe theme

Map16 "On the Grid"
by The Ultimate Doomer
music: A Split Second - Flesh, taken from nitelife.wad

Map17 "Tiny Town"
by Worst
music: something from GTA

Map18 "Forest Frolics"
by The Ultimate Doomer
music: Sonic 3 - Azure Lake Zone (from vgmusic.com)

Map19 "Fluoxetine"
by cybershark
music: Erosion by Dan Grandpre (from Unreal)


Intermission music: The Revels Comanche (Juke Boyz Face Lift)



Updates for this version:
Converted everything to Zandronum Domination standard
Removed "Disco Dan" map - it wasn't suited
Replaced a few custom textures
Fixed a few map bugs
Added a DECORATE railgun



To play:
Take control of the sectors that are marked by a pillar of white fog.
When any player walks into such a sector, that sector is then possessed by that player's team,
and the fog will turn to the corresponding colour.
The status display at the bottom right of the screen tells who holds what.
For every three seconds that a point is held by a team, they score one point.

There are no team bases in this version, which means that any player of any team may spawn at
any of the spawn spots around the map - just like FFA.

Notes:
The maps can be played with 2, 3 or 4 teams.  If Zandomnomnom supports more than 2 teams for
Domination.  I have no clue!

The pack contains its own railgun - this means that skulltag_actors and skulltag_data do not
need to be - and SHOULD NOT be - loaded on a server with it.

Map10 - the ABC King of the Hill map - should have a lower scorelimit.  Again I dunno if this
can be done on a map by map basis on Zdomun.  But I'm hopeful it can.

Team damage is optional!



Thanks to:
The mappers - The Ultimate Doomer, TheCupboard, franck_FRAG, _DaRk_ and Worst
Those who gave license for their maps to be modded: The FWF, Grotug, a_pair_of_shoes and clan ABC.
ManoLO and Hexadecima, who submitted layouts which kinda got forgotten all about - sorry guys!!
Clan XXX for their invaluable assistance in playtesting.
TUD for some brainstorming, playtesting, and also for finishing coding the maps when I once ran
out of time.
Aabra for lighting the spark, and Exl for fanning the flame.  This would never have happened
without their genius!
Hexadecima for helping resolve my bracketry imbalances.
Phenex2 for the flame animation code (as seen in the Fluoxetine skybox).
The late, great Espi, for allowing use of his UAC ship.
Humanbones, Thadeuss, Krawa and Knarrenheinz for their promotional work.
Worst-vd-plas for his code nit-picking.


Additional credits:
Railgun sound from the game 'Warblade'.
Paul "Captain Red" Whittaker for his 'Blau' mod which I took the techlamps from.
Rise of the Triad, Duke Nuken, Wolfenstein, Doom64, Heretic, Chex, Half Life (via Mr Chris), Quake, Phobos.wad, Nyan cat, Eric Bouchard, Doom Alpha, etc, etc, for all the graphics.
The Whitest Kids You Know



* Copyright / Permissions *

Authors MAY use the ACS scripts, graphics and music in this WAD as a base for reuse, but please DO NOT rip anything else from it without permission.  If it were only down to me then I'd say do what you like with it, have a ball.  But it's not, as there's other people's work in here too.  I'm not going to break it down lump by lump, but if there's something you want then drop me a line and I'll be able to clear up permissions for you.

You MAY distribute the WAD, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.

Aztec (MAP01)

DM Spawns
18
Co-op Spawns
1

rE1M1x (MAP02)

DM Spawns
20
Co-op Spawns
1

wolfendom (MAP03)

DM Spawns
24
Co-op Spawns
1

MAP04

DM Spawns
36
Co-op Spawns
1

Bazoik Nutritionary (MAP05)

DM Spawns
16
Co-op Spawns
1

Castlevania ultimate experience (MAP06)

DM Spawns
34
Co-op Spawns
1

Cryptology (MAP07)

DM Spawns
16
Co-op Spawns
1

Nectar Delta (MAP08)

DM Spawns
16
Co-op Spawns
1

Greenwar map09 (MAP09)

DM Spawns
16
Co-op Spawns
1

Oyo negro (MAP10)

DM Spawns
20
Co-op Spawns
1

Resort ASDF (MAP11)

DM Spawns
16
Co-op Spawns
4

Greenwar map07 (MAP12)

DM Spawns
18
Co-op Spawns
1

NDOM-1701 (MAP13)

DM Spawns
16
Co-op Spawns
1

Industrial Island (MAP14)

DM Spawns
28
Co-op Spawns
1

AF-Domaination (MAP15)

DM Spawns
20
Co-op Spawns
1

On The Grid (MAP16)

DM Spawns
32
Co-op Spawns
1

Tiny Town (MAP17)

DM Spawns
40
Co-op Spawns
1

Forest Frolics (MAP18)

DM Spawns
32
Co-op Spawns
1

Fluoxetine (MAP19)

DM Spawns
18
Co-op Spawns
1
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