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Filenames
pl2-03.wad
Size
196.96 KB
MD5
684006282b261d197a19069430267fe6
SHA-1
e784ab798ee515f3057eb0811a39ba10a706bab3
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
MAP03
Plutonia II map03 - The Hexagon, by John Bishop (final ed.)
Minor tweaks by S. 'Metabolist' Woodman

beta 2:
- removed the light-amp goggles
- added an SSG near the lava pool in skill 1-3 -- it really improves play.
- normalised the line near the start that (ahem) lowered the bars
  to the exit, put in I presume for testing reasons, the same with
  the border of the lava pool, which did the same.
- added Plutonia diamond teleporters for continuity purposes
- removed light-amps in the north, mainly due to the fact that
  that area looks extremely good in low light, but also due to
  the fact that any decent player can find their way around
  without light-amp goggles.
- aligned the exit door

2nd February 2001
MAP03

MAP03

DM Spawns
4
Co-op Spawns
4
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