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Filenames
class_ep.wad
Size
1.25 MB
MD5
6e114eee48f8f1427110f3e2baee5acf
SHA-1
49641e39d95119fee9353db4248d90f0acd5e5f4
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Maps
0
-------------------
The Classic Episode
-------------------

File Name        :  Class_Ep.wad 
Release Date     :  December 21, 2000
Authors          :  Jan Van der Veken - jvanderveken@skynet.be
    Anthony Soto      - neworderdatabase@hotmail.com
http://thefish.8m.com/
    Nick Baker        - nick@frad.org
http://haunt.8m.com/doom/
    Travers Dunne     - traversd@iprimus.com.au
http://home.iprimus.com.au/traversd/
    

Levels replaced  :  E2M1 -> E2M9

Description      :  

An episode in the classic Doom style. The goal is to recreate as accurate 
as possible the atmosphere of the original id levels. This is a collection 
of the previous classic releases (classic1 - classic7) plus two new levels.
All maps support coop play and maps E2M1, E2M2, E2M6, and E2M8 are recommended 
for deathmatch modes.

Thanks to        :  The Darkening Team

    André Majorel

    Tim Wright (Argh!) - argh@ntplx.net - whose level for 
    the Doom3d project inspired the red key area in classic7.   
    It can be found at: http://www.planetquake.com/Doom3d/
    
    Doug Merrill (Opulent) for playtesting classic6.
    
    Everybody who contributed ideas and feedback:
    John Romero, Matthew Dixon, Paul Corfiatis, Michal Mesko,
    Brad Carney, Martin Friberg, Lee Szymanski, Arno Slagboom
    Ismail Saeed, Andrew Bassett, Derek Mac Donald, Jani Saksa,
    Christian Hansen, and Laszlo Vecsei.

    Jan, who Anthony would like to thank for being such a
    great talent and nice guy. Jan, I've been captivated
    by your levels since Dawn of the Dead. I was excited
    when you allowed me to be a part of The Darkening. I
    am privileged to have brought your classic series to 
    completion. Thank you, Jan. 

    And id software for bringing us this great "classic"
    we call "DOOM".

======================================================================================
|                        The Classic Episode version 1.0                             |
|------------------------------------------------------------------------------------|
| Map #|    Name of Map     |   Author(s)     |   Style    |     Description         |
|------------------------------------------------------------------------------------|
| E2M1 | Foray    | Anthony         | E1 BASE    | New level               |
| E2M2 | Mars Outpost       | Anthony         | E1 BASE    | Modified classic5.wad   |
| E2M3 | The Deimos Complex | Jan *           | E1 BASE    | classic7.wad            |
| E2M4 | The Evil Base      | Jan             | E2/E3 BASE | classic1.wad            |
| E2M5 | Deimos Observatory | Jan             | E2/E3 BASE | Modified classic3.wad # |
| E2M6 | Outpost 666        | Jan & Anthony   | E2/E3 BASE | Modified classic6.wad % |
| E2M7 | A Place of Sin     | Jan             | E2/E3 HELL | classic2.wad            |
| E2M8 | Evil Refinery      | Nick & Travers  | E1 BOSS    | Modified classic4.wad   |
| E2M9 | Dissension         | Travers & Jan * | E4 HELL    | New level               |
|------------------------------------------------------------------------------------|
| * - Minor edits by Anthony  # - Added coop starts & secret exit  % - Minor changes |
======================================================================================


* Copyright / Permissions *

Authors may NOT use this WAD as a base to build additional WADs.

* Other *

I HIGHLY recommend these other levels:

Dawn of the Dead by Jan Van der Veken - A DOOM episode in the Episode 1 style.
ftp://ftp.cdrom.com/pub/idgames/levels/doom/d-f/dodead.zip

The Crusades by Richard Wiles - An Ultimate DOOM episode. Very atmospheric.
ftp://ftp.cdrom.com/pub/idgames/levels/doom/a-c/crusades.zip






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