Names
7 Sins
Description
You have just teleported into hell. This level of hell is dedicated to the seven deadly sins of man.
Filenames
7sins.wad
Size
1.66 MB
MD5
e939cf52cb718ade5ca8a4a8af861d5c
SHA-1
bf21502f34b4861ae1bf39c2962a7eea0c763955
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
================================================================
Message to Archive Maintainer: Please use this file, and delete the other two labeled "7sins.zip" and "7sins2.zip". Also rename this zip file to "7sins". Thank you.
 
Title                   : 7 Sins
Version: 1.4
Filename                : 7sins.wad
Author                  : Kristian "Sajbear" Nilsen
Email Address           : [redacted]

================================================================
Description             : You have just teleported into hell.
  This level of hell is dedicated to the seven deadly sins of man.

  Enjoy your stay and don't burn your fingers!
================================================================

Play notes:             : DOOM2.WAD is required! 
: Brutal Doom v.20 & gzDoom 1.7.1 recommended
: Should work with any sourceport that don't limit number of enemies, 
  linedefs, scrolling linedefs, etc.

================================================================

Additional Credits to   : Jakke

Playtesters:  Victor

Special thanks: /u/Paperclip_Tank @ reddit
: /u/baskandpurr @ reddit

================================================================

Tested with: 
: Brutal Doom v.20
: gzDoom 1.7.1
: prboom-plus-2.5.1.3 (with -complevel 2)


================================================================

* Play Information *

Level #                 : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : No 
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes
New Music               : No
Demos Replaced          : None

================================================================

* Construction *

Time: 3 Weekends give or take (So maybe one work week?)
Base                    : New level from scratch
Base WAD: DOOM2.WAD
Tools(s) used           : DoomBuilder 2.1.2.1553
================================================================

* Known Bugs *
: Does not work with Chocolate Doom, to many scrolling wall linedefs!
Also a few misallignments.

================================================================

*  Change log *
: 1.1
: * Moved two enemies
: * One secret was broken, now its fixed.

: 1.2
: * Made some sectors impassable
: * raised some plattforms
: * Added some enemies
: * Made more enemies deaf
: * Fixed some texture errors
: * Fixed some exploits
: * Tweaked difficulty

: 1.3 
: * Fixed some doors being set to SR instead of DR >_< (thanks gaspe & rdwpa)
: * Fixed one mirror effect error.
: * Tweaked a door secret
: * Fixed (hopefully) unclosed sectors at bloodfall linedefs 5061 and 6551 to         6557. 
: * Unstuck thing 875
: * Fixed some bad texture alignments
: * Added a little more ammo on the last part of the map

: 1.4
: * Fixed 2x  compatibility issues (thanks scifista42 & Caleb13)

MAP01

DM Spawns
0
Co-op Spawns
1
Help improve the database by uploading an image
Creative Commons License