Some details for "rjpack4.pk3" are lacking. Help us out by providing us with some missing details by clicking here.
RJPack is a mod designed to help rocket jumping, without changing anything about the technique. Also to get monsters out of the way quickly. You have two classes, with the only difference being what rocket launcher they get: the Rocket Jumper and the I-Rocket Jumper. They're both completely invulnerable (PowerInvulnerable, not PowerProtection, so horizontal thrust still works), and even if they weren't, they heal back up to 250 HP instantly whenever they take damage. Only a BFG ball, Doomsphere'd rocket/grenade/rail, or instant death sector can kill them. Here are the main tools of the rocket jumping trade: * Rocket Launcher: (Rocket Jumper) You can probably guess. It's also a grenade launcher (alt-fire). * Instant-Rocket Launcher: (I-Rocket Jumper) Fires rockets/grenades instantly, but otherwise same thing. Use discouraged. * Spawn Setter: Allows you to set your spawn point, so you don't have to restart the map whenever you die. That shouldn't be very often, but who knows? You also have two items to murderificate anything that gets in your way of rocket jumping (ie. makes RJumpExtreme less annoying). They are: * Super Chaingun: It fires fast and rips shit up even faster. Alt-fire goes at double speed, but is less accurate. * Super Railgun: Deadly accurate, and depending on how charged it is, extremely overpowered. It explodes, but you can't use it to rocket jump. Don't bother. And right now, that's it. More will come as I get ideas (suggestions welcome). Email address: <email removed> - checked very sporadically