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Filenames
arsenal.wad, fxarsenl.wad
Size
113.54 KB
MD5
8c4eea2d1d60b39388ff4de1650def47
SHA-1
89d5ce0e54ee897b6c2d273b2be749afbe2dc6c6
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
3
Maps
0
*****************************************************************************
ARSENAL.DEH 2.1 patch for DEHACKED 2.0
Requires DEHACKED 2.0 and registered DOOM 1.666

Thanks to Greg Lewis for DEHACKED and Id for DOOM!
*****************************************************************************

*** Remember to backup your DOOM.EXE before applying the patch! ***

Here is version 2.1 of my ARSENAL patch updated for DOOM 1.666

Remember to load ARSENAL.WAD using the '-file' option or or the grenades 
won't sound right.

Included is a quick and dirty batch file that applies the patch and runs
doom with the PWAD. It works for me, use at your own risk!

This patch modifies the graphics, sound and behavior of the weapons:

Punch    -> Fast punch
Chainsaw -> QuickSaw - 4 times more damage
Pistol   -> Pocket Blunderbuss - perfect for riot control
Shotgun  -> Automatic Assult Shotgun
Chaingun -> 2x Speed Chaingun like Arnold uses
Rocket   -> Hand grenades! (whole new strategy!)
Plasma   -> BFG750 Energy Cannon
BFG9000  -> BFR-27 What does BFR stand for?

                              *** Notes ***

The BFG750 blast can hurt you, and if a mis-thrown grenade lands near
you, don't hang around!

Picking up the rocket launcher will give you the ability to throw grenades.
(ammo = rockets)

Picking up the BFG will actually give you the rocket launcher. 
(ammo = cells)

The Pocket Blunderbuss runs on shells. This means when you start a fresh 
game, you can't use it until you collect some shells!

                            *** Side effects ***

The Cyberdemon now throws grenades!
Grenades don't fall to the floor, they just 'hang' there. Sorry!



Tell me what you think!
Thanks to those who gave suggestions about ARSENAL versions 1.0 & 2.0!

Mark Sheldon
Compuserv: 100032,1716

Sorry to those who sent mail to my internet address - my account has been
down, please use the CServe address if you need to mail me.

ARSENAL.DEH patch for DEHACKED 1.3
Requires DEHACKED 1.3 and registered DOOM 1.2

Thanks to Greg Lewis for DEHACKED and Id for DOOM!

Remember to backup your DOOM.EXE before applying the patch!

Here is version 2.0 of my ARSENAL patch - new weapons and sounds!

This version includes a small PWAD file ARSENAL.WAD that has a 
few replacement sounds - make sure you load this or the grenades won't 
sound right.

Included is a quick and dirty batch file that applies the patch and runs
Doom with the PWAD. It works for me, use at your own risk!

This patch modifies the graphics, sound and behavior of the weapons:

Chainsaw -> unchanged (not much you can do with this sorry)
Pistol   - Sub UZI (unchanged)
Shotgun  - Automatic Assult Shotgun (unchanged)
Chaingun - 2x Speed Chaingun like Arnold uses (unchanged)
Rocket   - Hand grenades! (whole new strategy!)
Plasma   - BFG750 Energy Cannon (improved explosion)
BFG9000  - BFR-27 What does BFR stand for?

Note: The BFG750 blast can hurt you, and if a mis-thrown grenade lands near
you, don't hang around!

Remember, picking up the rocket launcher will give you the ability
to throw grenades (ammo = rockets). Picking up the BFG will actually give 
you the rocket launcher (ammo = cells).

Side effects: 
    The Cyberdemon now throws grenades!
    Grenades don't fall to the floor, they just 'hang' there. Sorry!

Tell me what you think!
Thanks to those who gave suggestions about ARSENAL version 1.0!

Mark Sheldon
Compuserv: 100032,1716
If anybody sent mail to me via Internet, sorry, my account is stuffed and I'm
currently not able to receive it!
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