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Filenames
cc3up3.wad
Size
1.79 MB
MD5
993fc061d3286e820efd12141360fd82
SHA-1
cd83d7c40ad0e3071b8ae0b8b0d7695672c3b710
WAD Type
PWAD
IWAD
DOOM2
Engine
UNKNOWN
Lumps
86
Maps
2
 
MAP11, MAP12
'cc3up3' - 20/08/12
by Cybershark (morleytron@hotmail.com)


Because Cybercrime3 is fun and vibrant but doesn't have enough maps!

Couple of new maps I knocked up, which feature fun stuff like doors,
lifts, teleports, jumppads - and all the other stuff that DarkLinux
forgot to include!

I also fixed up some of his work too.  BFG now leaves a RED splat,
street lamps have better offset, fixed some of his players starts,
and tidied up typos on his textures.

EDIT: BFG colour fixed - for real this time!
Couple of little tweaks to maps.  Huge thanks to Darkthief for
pointing out the holes in map12's perimeter!


Map music:
Prodigy - Voodoo People
808 State - Cubik



Game settings:
Just the same as a regular CC3.0 server - no Zdoom2.xx thrust!
Just be sure to add MAP11 and MAP12 to the maplist!
Note: WIll only work correctly on ZDaemon 1.09!


Thanks to:
DarkLinux for creating the original.


* Copyright / Permissions *

Authors may NOT use these maps as a base for modification or re-use.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.

I.C.E. breaker (MAP11)

DM Spawns
9
Co-op Spawns
1

Nano blockwar (MAP12)

DM Spawns
10
Co-op Spawns
1
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Creative Commons License