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TeamDM mutator for Zdaemon - suitable for all deathmatch maps which have no DEHACKED or don't mess with it too much. Everytime a player is fragged they leave a skull behind. Collect enemy skulls to score, and pick up your own team's to stop the enemy team(s) from scoring. Server hosts should set gametype to CTF and must ensure the "Assign team keys" dmflag is on. Note: An older version - headhunter2 - is available for use on wads which may have DEHACKED clashes. It just doesn't look quite as good.