Filenames
icarus_coopmapfixesv1_4.wad
Size
3.38 MB
MD5
9dd06264f80aab4951d9dd928b286030
SHA-1
b4c95377bbf60ce100c92d999fa75a562bbfd242
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
176
Maps
16
 
MAP01, MAP02, MAP05, MAP07, MAP10, MAP11, MAP12, MAP14, MAP16, MAP19, MAP25, MAP26, MAP28, MAP29, MAP30, MAP31
---ICARUS: Alien Vanguard Cooperative Fixes Version 1.3---

Fixes by: QuadrumpusGuy
Development Time: ??? (Closure around September 13th, 2012)
Report any bugs or feature requests with original maps or the patched maps to fangedsnakes@hotmail.com.

***Logged Fixes and Changes***

MAP01:
-Fixed the pilot seat with the shells. In the original map, it is possible to break the lockdown sequence by going over the last linedef which
 opens the door to the blue key without activating the other lines. Since the lines reverting the lights, doors, etc. were "W1," it was possible
 to be locked in the cockpit without any means of getting out.
-Added More Health (3 Medkits and 3 Stimpacks for 4 Players? Come on, developers...)


MAP02:
-Fixed Berserk Secret (It was only accessible once...)
*This map has a lot of problems that I don't even know how to fix... The Layout, the Textures...


MAP05:
-Added more health (The original has only four stimpacks and one Soulsphere in Ultra-Violence and up... Might be the same in other modes.)


MAP07:
-Fixed a lift that was possible to get stuck in in the original (Multiplayer only).
*Might need fixes for multiplayer as far as ammunition and weapons go.


MAP10:
-Fixed windows so you can't jump out of them and into the void of space......
*May need more monsters - I usually end up with a surplus of items in the end. A lot of stuff for so few monsters, but it may be necessary for
MAP11.


MAP11:
-Fixed a Yellow Door that could be broken from the other side (One side was repeatable open-close, the other was once and stay open)
-Fixed that ANNOYING CAGE THAT YOU TELEPORT IN AND CAN'T GET OUT.
*Should I add a Backpack or two?


MAP12:
-Removed that barrel trap in the beginning (Who would do this to an unsuspecting player?!?!).


MAP14:
-Added Cacodemons, Baron of Hell, and Cyberdemon (Multiplayer, Hard Mode only).
-Fixed Deathmatch setup (The basement of the Castle only? Really?...)


MAP16:
-Fixed a node problem that causes an area to block the player's walking path in Sector 58.
-Fixed the lift (Sector 83) - It was possibly to lock players in the basement with the Blue Key.


MAP19:
-Fixed the linedefs that set the map's layout to Cooperative in the starting room - it was possible to reset the skull pillars as well as
 other areas of the map, trapping players.
-Fixed the wall in front of the chaingunner in the chapel area (with the lost souls and chaingunners, has the stained-glass windows).


MAP25:
-Added Cyberdemon (Hard), Archvile (Multiplayer) - Fixed teleporting room containing them as well.
-Added barriers to Exit Port-A-Potty (Possible to rocket jump in there in the old versions.)
-Switch now required to lower main barriers in front of exit.
-Reformated the starting area
-Moved the enemies so they are not in the line of sight in the starting position.


MAP26:
-Initial Cyberdemon in all difficulties
-Added Cyberdemon (Multiplayer).
-Fixed Door in BFG Room. (With the Crusher, constantly opening it again resests its resting height.)
-Fixed BFG Room.
-Fixed Sector Tag of Sector 104 (It used to be able to lower to the floor as well).


MAP28:
-Removed Chaingunner at the beginning.
-Added Multiplayer Cyberdemon (u mad?).
-Added more health, ammunition, weapons (for multiplayer compatibility).
-Added teleporter to lava pit at Sector 152.


MAP29:
-Changed lines around Cyberdemon to no monster blocking.
-Cyberdemon now on all difficulties.
-Arachnotron where Cyberdemon spawns moved to another platform.


MAP30:
-Added two cyberdemons.


MAP31:
-Cyberdemon now appears in all difficulties in single player or multiplayer
-Lifts to escape the death pits
-Rocket Launcher added.

MAP01

DM Spawns
4
Co-op Spawns
4

MAP02

DM Spawns
8
Co-op Spawns
4

MAP05

DM Spawns
8
Co-op Spawns
4

MAP07

DM Spawns
5
Co-op Spawns
4

MAP10

DM Spawns
6
Co-op Spawns
4

MAP11

DM Spawns
4
Co-op Spawns
4

MAP12

DM Spawns
4
Co-op Spawns
4

MAP14

DM Spawns
19
Co-op Spawns
4

MAP16

DM Spawns
7
Co-op Spawns
4

MAP19

DM Spawns
4
Co-op Spawns
4

MAP25

DM Spawns
9
Co-op Spawns
7

MAP26

DM Spawns
7
Co-op Spawns
4

MAP28

DM Spawns
6
Co-op Spawns
4

MAP29

DM Spawns
7
Co-op Spawns
4

MAP30

DM Spawns
9
Co-op Spawns
4

MAP31

DM Spawns
5
Co-op Spawns
4
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