Description
Intense 2/3 player DeathMatch, lots of space to move in, not cramp for room. Skill needed to get the plasma gun (cause i think its too much of a kainer to be obtained easily :) Aligned textures, support for just about any kind of play, multiple heights/rooms. GET IT!
Filenames
death18b.wad
Size
34.1 KB
MD5
9e5dcf027d3c7fe8f2b838a2d701459f
SHA-1
5a9d253ca3ee9ad75487ff245afb510ebf0a20f7
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
   
 ::================================================================::

Filename                : Death17.zip
Author                  : Mike Muir
Email Address           : Mmuir@dunedin.es.co.nz
Misc Author Info        :  Razor.wad, Rage.wad. If you liked these wads
                           get this, if you didnt, get this because 4 months 
                           separates them and they are COMPLETLY Different!
                           I have pretty much mastered level designing.

Date                    : 24/04/95
                         (DD/MM/YY)

Description             : Intense 2/3 player DeathMatch, lots of space to 
                          move in, not cramp for room. Skill needed to get 
                          the plasma gun (cause i think its too much of 
                          a kainer to be obtained easily :) Aligned textures,
                          support for just about any kind of play, multiple
                          heights/rooms. GET IT!

                        
Additional Credits to   : ID software, The creators of DEU 5.2 for WINDOWS
                          Raphael? anyway, BSP dude, thats about it. Oh 
                          Brian Vannatta for having a look at it for me.

================================================================

* Play Information *

Game                    : DOOM ][
Level #                 : MAP08 (i like its music)
Single Player           : Yeah, if you want a look.
Cooperative 2-4 Player  : Yep, dunno why?
DeathMatch 2-4 Player   : What do you think?
Difficulty Settings     : Well, in a way, only diff between difficulty levels
                          is that on Hurt me Plenty theres a Caco and on UV
                          theres a Pain Elemental.
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 20 - 25 hours
Editor(s) used          : DEU 5.2 (win) 
OS used                 : My PC (??)
Known Bugs              : Some textures arn't aligned, but it isn't a  
                          Life & Death situation, now, is it?
                          


* Copyright / Permissions *

Do WHAT YOU WANT with it, BUT INCLUDE MY NAME! (and all above credits)

Authors MAY use this level as a base to build additional
levels. Although it isnt much of a base level :)  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: ftp.cdrom.com/pub/idgames/newstuff (or after) 
           /levels/doom2/deathmatch
Me??

MAP01

DM Spawns
5
Co-op Spawns
1
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Creative Commons License