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Names
A thousand deaths (1kdeaths.zip)
Description
Being totally fed up with existing DEATHMATCH levels, I made a level which can be played frantic or with stealth. Main feature is having to choose your heavy weapon before entering the main gaming area. You'll always have the shotgun and the chain- gun, and you can choose between a rocketlauncher, a plasmarifle or a BFG. When you run out of health or ammo, you can (try) to get the berserker box in the middle. (The punch will kill instantly.) Use DOOM 1.666 with -altdeath. This level is tweaked for speed. If you can speed it up even more, I WOULD VERY MUCH LIKE TO HEAR IT!
Filenames
1kdeaths.wad
Size
112.26 KB
MD5
22e7609c1569f8d8975c04e3f34e68a6
SHA-1
69d53daefee38ab0f07454055a95a61f405aab80
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
E1M1
     SHAREWARE VENDORS - MAGAZINE EDITORS - OTHER NUISANCES - READ BELOW
==============================================================================
Title                   : A thousand deaths (1kdeaths.zip)   

Author                  : Peter Captijn

Email Address           : You can bomb my friends mailbox at:
                          pieterh@sci.kun.nl

Misc. Author Info       : Will Riker without beard, but with belly.

*****************************************************************************
        This is a special release for Sams Publishing Software Group
       for their upcoming book "Tricks of the DOOM programming GURUS"

      They are the only ones with permission to put this ARCHIVE on CD.

          This release isn't DSHRINKed, so you can use it in DEU.
*****************************************************************************

Description             : Being totally fed up with existing DEATHMATCH
                          levels, I made a level which can be played frantic
                          or with stealth. Main feature is having to choose
                          your heavy weapon before entering the main gaming
                          area. You'll always have the shotgun and the chain-
                          gun, and you can choose between a rocketlauncher,
                          a plasmarifle or a BFG. When you run out of health
                          or ammo, you can (try to) get the berserker box in
                          the middle. (The punch will kill instantly.) Use
                          DOOM 1.666 with -altdeath.

                          This level is tweaked for speed. If you can speed
                          it up even more, I WOULD VERY MUCH LIKE TO HEAR IT!
==============================================================================

* Play Information *

Episode and Level #     : E1M1, but you need a pirated, oops, registered copy.
Single Player           : Doing some sideseeing.
Cooperative 2-4 Player  : If you play it in our style. 
                          (You did that on purpose, I'll get you...)
Deathmatch 2 Player     : Yes, probably to static.
Deathmatch 3 Player     : Yes.
Deathmatch 4 Player     : Yes, probably to hectic.
Difficulty Settings     : No, you have enemies, that should be sufficient.
New Sounds              : Not in the game, but in front of the screen... 
New Graphics            : Red glare in my oponents face is all I need.
Demos Replaced          : None.

* Construction *

Base                    : New level from scratch.
Build Time              : Months tweaking.
Playtesting Time        : About 2 months in the weekends, hence the name.
Editor(s) used          : I've tried about everything, and finaly decided for
                          gnuDEU, BSP and DSHRINK. I would have preferred
                          IDBSP, but it kept crashing on my almost complete
                          level.
Known Bugs              : PLEASE.
                          (If you consider NO EXIT a bug, alright, one.)
                          
* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.  
By all means, try... DSHRINK, but you may copy the idea and try to improve it.

You MAY distribute this ARCHIVE, provided you include this file, with no
modifications. You may distribute this archive in an electronic format
like a BBS, diskette, or on Internet as long as you include this file intact.
But,
            YOU MAY NOT DISTRIBUTE THIS WAD-FILE ON CD-ROMS
            ===============================================

I will not be part of a shameless rip-off deal with shovelware cd-roms, 
forget it. And yes, I'm probably loony enough to generate quite some heat if 
somebody disregards my wishes.

     SHAREWARE VENDORS - MAGAZINE EDITORS - OTHER NUISANCES - READ BELOW
==============================================================================
Title                   : A thousand deaths (1kdeaths.zip)   

Author                  : Peter Captijn

Email Address           : You can bomb my friends mailbox at:
                          pieterh@sci.kun.nl
                          
Misc. Author Info       : Will Riker without beard, but with belly.

Description             : Being totally fed up with existing DEATHMATCH
                          levels, I made a level which can be played frantic
                          or with stealth. Main feature is having to choose
                          your heavy weapon before entering the main gaming
                          area. You'll always have the shotgun and the chain-
                          gun, and you can choose between a rocketlauncher,
                          a plasmarifle or a BFG. When you run out of health
                          or ammo, you can (try) to get the berserker box in
                          the middle. (The punch will kill instantly.) Use
                          DOOM 1.666 with -altdeath.

                          This level is tweaked for speed. If you can speed
                          it up even more, I WOULD VERY MUCH LIKE TO HEAR IT!
==============================================================================

* Play Information *

Episode and Level #     : E1M1, but you need a pirated, oops, registered copy.
Single Player           : Doing some sightseeing.
Cooperative 2-4 Player  : If you play it like we do. 
                          (You did that on purpose, I'll get you...)
Deathmatch 2 Player     : Yes, probably too static.
Deathmatch 3 Player     : Yes.
Deathmatch 4 Player     : Yes, probably too hectic.
Difficulty Settings     : No, you have enemies, that should be sufficient.
New Sounds              : Not in the game, but in front of the screen... 
New Graphics            : Red glare in my oponents face is all I need.
Demos Replaced          : None.

* Construction *

Base                    : New level from scratch.
Build Time              : Months tweaking.
Playtesting Time        : About 2 months in the weekends, hence the name.
Editor(s) used          : I've tried about everything, and finaly decided for
                          gnuDEU, BSP and DSHRINK. I would have preferred
                          IDBSP, but it kept crashing on my almost complete
                          level.
Known Bugs              : PLEASE.
                          (If you consider NO EXIT a bug, alright, one.)
                          
* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.  
By all means, try... DSHRINK, but you may copy the idea and try to improve it.

You MAY distribute this ARCHIVE, provided you include this file, with no
modifications. You may distribute this archive in an electronic format
like a BBS, diskette, or on Internet as long as you include this file intact.
But,
            YOU MAY NOT DISTRIBUTE THIS WAD-FILE ON CD-ROMS
            ===============================================

I will not be part of a shameless rip-off deal with shovelware cd-roms, 
forget it. And yes, I'm probably loony enough to generate quite some heat if 
somebody disregards my wishes.

E1M1

DM Spawns
8
Co-op Spawns
1
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Creative Commons License