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Names
AMAZE1.WAD
Description
This started out as an experiment in learning DEU, and just grew into this .WAD file. It's got a little of everything a new DEU user would need to spend time figuring out, different doors, wall textures, steps, lifts and more. It's meant to replace Episode 1, Map 1, so there ain't no Cacodemons, rocket launchers or instant death traps, if you're into that stuff you'll need to wait for my next effort... ;)
Filenames
amaze1.wad, maze1.wad
Size
62.76 KB
MD5
b083d28199eb62e13ed9df19e9002ba4
SHA-1
8440ef20b5b46f644bce2d1822911b0ba910d464
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
E1M1
=============================================================================
Title                   :MAZE1.WAD
Author                  :Jeff Cochran
Email Address           :jcochran@usacomputers.com
Misc. Author Info       :Fidonet 1:371/26, CIS 71477,134
                         BBS: Margaritaville  1-813-939-3009

Description             :This started out as an experiment in learning DEU,
                        and just grew into this .WAD file.  It's got a 
                        little of everything a new DEU user would need to
                        spend time figuring out, different doors, wall
                        textures, steps, lifts and more.  It's meant to
                        replace Episode 1, Map 1, so there ain't no
                        Cacodemons, rocket launchers or instant death traps,
                        if you're into that stuff you'll need to wait for
                        my next effort...  ;)

Additional Credits to   :My wife, for putting up with me dragging into bed
                        at 3 a.m humming the Doom tune; Steve Bareman for
                        re-writing the DEU docs to where I could *almost*
                        understand them, and for netmailing me the rest of
                        what I couldn't figure out; Brendon Wyber and Raphal
                        Quintet for a decent Doom editor at an *extremely*
                        reasonable price; id Software for their twisted
                        outlook on life and the good sense to write it
                        into a program; and mostly, the helpful hands on
                        alt.games.doom who answered many newbie questions.
=============================================================================
* Play Information *

Episode and Level #     :E1M1
Single Player           :Yes
Cooperative 2-4 Player  :Yes
Deathmatch 2-4 Player   :Yes
Difficulty Settings     :Yes

* Construction *

Base                    :New Level
Build Time              :35 Hours, four Pizzas and a couple liters of Coke.
Editors used            :DEU v5 and BSP v1
Known Bugs              :None

*Copyrights / Permissions *

Hey, the editor was free, I looked at just about every .WAD file out there
to figure out how to do things, and I had a ball doing it.  If I were to
restrict or copyright this in any way the spirit would be lost.  Besides,
if you claim this as your work I figure you'll eventually rot in your own
personal hell...  (Me, I'll be hanging out in Hell on Earth...)
=============================================================================
Title                   :AMAZE1.WAD
Author                  :Jeff Cochran
Email Address           :jcochran@usacomputers.com
Misc. Author Info       :Fidonet 1:371/26, CIS 71477,134
                         BBS: Margaritaville  1-813-939-3009

Description             :This started out as an experiment in learning DEU,
                        and just grew into this .WAD file.  It's got a 
                        little of everything a new DEU user would need to
                        spend time figuring out, different doors, wall
                        textures, steps, lifts and more.  It's meant to
                        replace Episode 1, Map 1, so there ain't no
                        Cacodemons, rocket launchers or instant death traps,
                        if you're into that stuff you'll need to wait for
                        my next effort...  ;)

Additional Credits to   :My wife, for putting up with me dragging into bed
                        at 3 a.m humming the Doom tune; Steve Bareman for
                        re-writing the DEU docs to where I could *almost*
                        understand them, and for netmailing me the rest of
                        what I couldn't figure out; Brendon Wyber and Raphal
                        Quintet for a decent Doom editor at an *extremely*
                        reasonable price; id Software for their twisted
                        outlook on life and the good sense to write it
                        into a program; and mostly, the helpful hands on
                        alt.games.doom who answered many newbie questions.
=============================================================================
* Play Information *

Episode and Level #     :E1M1
Single Player           :Yes
Cooperative 2-4 Player  :Yes
Deathmatch 2-4 Player   :Yes
Difficulty Settings     :Yes

* Construction *

Base                    :New Level
Build Time              :35 Hours, four Pizzas and a couple liters of Coke.
Editors used            :DEU v5 and BSP v1
Known Bugs              :None

*Copyrights / Permissions *

Hey, the editor was free, I looked at just about every .WAD file out there
to figure out how to do things, and I had a ball doing it.  If I were to
restrict or copyright this in any way the spirit would be lost.  Besides,
if you claim this as your work I figure you'll eventually rot in your own
personal hell...  (Me, I'll be hanging out in Hell on Earth...)
=============================================================================
Title                   :MAZE1.WAD
Author                  :Jeff Cochran
Email Address           :jcochran@usacomputers.com
Misc. Author Info       :Fidonet 1:371/26, CIS 71477,134
                         BBS: Margaritaville  1-813-939-3009

Description             :This started out as an experiment in learning DEU,
                        and just grew into this .WAD file.  It's got a 
                        little of everything a new DEU user would need to
                        spend time figuring out, different doors, wall
                        textures, steps, lifts and more.  It's meant to
                        replace Episode 1, Map 1, so there ain't no
                        Cacodemons, rocket launchers or instant death traps,
                        if you're into that stuff you'll need to wait for
                        my next effort...  ;)

Additional Credits to   :My wife, for putting up with me dragging into bed
                        at 3 a.m humming the Doom tune; Steve Bareman for
                        re-writing the DEU docs to where I could *almost*
                        understand them, and for netmailing me the rest of
                        what I couldn't figure out; Brendon Wyber and Raphal
                        Quintet for a decent Doom editor at an *extremely*
                        reasonable price; id Software for their twisted
                        outlook on life and the good sense to write it
                        into a program; and mostly, the helpful hands on
                        alt.games.doom who answered many newbie questions.
=============================================================================
* Play Information *

Single Player           :Yes
Cooperative 2-4 Player  :Yes
Deathmatch 2-4 Player   :Yes
Difficulty Settings     :Yes

* Construction *

Base                    :New Level
Build Time              :35 Hours, four Pizzas and a couple liters of Coke.
Editors used            :DEU v5 and BSP v1
Known Bugs              :None

*Copyrights / Permissions *

Hey, the editor was free, I looked at just about every .WAD file out there
to figure out how to do things, and I had a ball doing it.  If I were to
restrict or copyright this in any way the spirit would be lost.  Besides,
if you claim this as your work I figure you'll eventually rot in your own
personal hell...  (Me, I'll be hanging out in Hell on Earth...)

E1M1

DM Spawns
5
Co-op Spawns
4
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