Names
ASHBURY for DOOM2 for DEATHMATCH
Filenames
ashbury.wad
Size
252.9 KB
MD5
86d054ed99da4729fd41d783a20c8e3e
SHA-1
6447aec870f2ee2fe8d2b561631830b436e9d0e1
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
18
Maps
1
 
MAP02
===========================================================================
Title                   : ASHBURY for DOOM2 for DEATHMATCH
      
Filename                : ASHBURY.WAD -- Level 2
 
Author                  : John Emery (john@microsp.com)
 
Other PWADS by Author   : MRME.WAD not a deathmatch level, my very first wad
  
  HAIGHT.WAD a deathmatch wad, really only resurrected
  it from it's DOOM1 status, and modified then I
  it a bit, I don't know who origionally created it.
  
Construction Time       : About two weeks, on and off, quite compulsively
  I might add.
  
Description             : A fun (hopefully) deathmatch level, not too big.
  I borrowed some textures from some DOOM1 WADS
  I had.  The sky texture is a starry background, 
  NOT like the starry sky in shover, I like it
  better.  =)  The only other new texture(s) is one
  of David Letterman, waving his arms, I replaced
  the firewall texture to animate this.  Then I found 
  some DOOM2 music while exploring the DOOM2.WAD that 
  I hadn't heard before (because I hate the music for 
  the most part), that is quite eerie.  I also replaced
  the normal sound of a weapon being picked up with
  one from HERETIC.

Credits                 : Me.
  The author of TREE3.WAD for the cool sky texture.
  The author of YAKWORLD.WAD for the whacky Letterman
  texture.
  Of course the makers of DOOM, and HERETIC, blah, blah,
  blah.
  Some person named ENEMY on the San Francisco DWANGO
  server, he helped me test it once, and thanks to 
  anyone else on the San Francisco DWANGO server for 
  any input and help.

================================================================

* Play Information *

Episode and Level #     : Map 2
Cooperative 2-4 Player  : Nope, except for coop-deathmatch...
Deathmatch 2-4 Player   : Yes (The more players the better!)
Difficulty Settings     : Skills 1 and 2 are for BFG players(BLAH!)
  
  Skill 3 is for those who don't like the BFG
  but want plasma and rocket launcher.
  
  Finally, skills 4 and 5 are for those shotgun 
  fanatics out there, no BFG, rocket launcher, or
  plasma gun available.  (=

NewSounds               : Yes 
New Graphics            : Yes 
New Music               : Yes...well, sortof.

* Construction *

Tools used              : DEU 5.21 for DOOM1
  DEU2 5.21 for DOOM2
  WINDEU16
  NWT 1.1 (nice)
 
 
 
 




MAP02

DM Spawns
11
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License