Fast, tight deathmatch level, originally made for Doom 1 (Asnew7.wad), now altered for Doom 2.
================================================================ Title : ASNEW8 Filename : ASNEW8.WAD Author : Richard Cox & Alex Scott Email Address : <email removed> Description : Fast, tight deathmatch level, originally made for Doom 1 (Asnew7.wad), now altered for Doom 2. Additional Credits to : Base level from MINE1.WAD by Geoff Allan ================================================================ * Play Information * Map# : Map 01 - DOOM ][ Single Player : Yes Cooperative 2-4 Player : Yes but why? Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : MINE1.WAD Editor(s) used : DoomEd Ver 2.62 Beta & EDmap Ver. 1.23 Known Bugs : None * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.idsoftware.com ftp.cdrom.com * Misc Notes * This level, in its eighth incarnation, is the product of many, many lunchtime deathmatches. The subtle refinement in every stage of development, is obvious to the few who have seen each version. There are several methods we have used to play this level. For 2 person deathmatches, we suggest the following: -skill 5 -altdeath -nomonsters :recommended -skill 4 -altdeath -respawn :go ahead, try and hide ! For solo play, we suggest -skill 5 -altdeath , and try to get each weapon once before leaving level For 4 way play, we suggest -skill 5 -altdeath -nomonsters We are of the opinion, as are many who have seen this level, that this is the best deathmatch level yet made in Kingston, Ont. (thats in Canada, for all you Geographically-Challanged Yankees.)