Names
Abandoned Megawad
Description
This is just a collection of maps I've abandoned in my attempt to make a Megawad. =.=''' So I make those into a Megawad. Playable, but expect absolute random themes, horrible textures, random monsters, random stuffs all over the random maps. But do expect some interesting maps that might be better than a few other maps around. Winks! Oh! And expect maps with repeated sections as I might have copied a section or two from maps to maps, but no 2 maps are identical. Expect a few harder maps between sets of simple smaller maps as well. Ok, in other words, don't expect much. Since most, if not all, are my first maps. The first few maps might throw you off, but things should get better after Map05 or 06. =)
Filenames
abmega.wad
Size
8.54 MB
MD5
2816a64dfc5603bc016c51371f9c4bb2
SHA-1
c5e09867354e12f275492beaa3b5d05b36021f51
WAD Type
PWAD
IWAD
DOOM2
Engine
GZDOOM
Lumps
1709
Maps
24
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, TESTMAP
===========================================================================
Advanced engine needed  : GZDoom
Primary purpose         : Single Player only
===========================================================================
Title                   : Abandoned Megawad
Filename                : AbMega.wad
Release date            : 01.10.10
Author                  : yylow30
Email Address           : yylow30@yahoo.com.sg
Other Files By Author   : None

Description             : This is just a collection of maps I've abandoned 
  in my attempt to make a Megawad. =.=''' So I make
  those into a Megawad. Playable, but expect
  absolute random themes, horrible textures, 
  random monsters, random stuffs all over the 
  random maps. But do expect some interesting 
  maps that might be better than a few other maps
  around. Winks! Oh! And expect maps with repeated 
  sections as I might have copied a section or two 
  from maps to maps, but no 2 maps are identical. 
  Expect a few harder maps between sets of simple 
  smaller maps as well.

  Ok, in other words, don't expect much. Since 
  most, if not all, are my first maps.

  The first few maps might throw you off, but things
   should get better after Map05 or 06. =) 


Additional Credits to   : Bryan. He did maps 2 and 3.
  Creators for the following files
     - Gothic DeathMatch (II) Graphical Resource 
       PWAD (Some of the textures were used)
     - The Monster Resource Wad (Some of the 
       monsters were directly, indirectly derived 
       from this wad)
  Some other creators of some other wad files that
  gave me the inspirations.
===========================================================================
* What is included *

New levels              : Around 23
Sounds                  : New monster sounds.
Music                   : No
Graphics                : Textures and Flats.
Dehacked/BEX Patch      : ??? ANIMDEFS, MAPINFO, DECALDEF, DECORATE, SNDINFO
  were used.
Demos                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01 - MAP23 + TESTMAP
Single Player           : Yes. Only Single player.
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Implemented only on some maps.


* Construction *

Base                    : New maps from scratch, and some modified monsters.
Build Time              : Over a span of few years on and off.
Editor(s) used          : XWE, Doom Builder 1 and 2
Known Bugs              : Probably missing, misaligned, horrible textures. It 
  seems like it is possible to squeeze through between 
  2 pillars 32-wide apart in map21, this should not be 
  the case.
May Not Run With        : Everything except GZDoom. ZDoom might work, but I 
  have no idea.
Tested With             : GZDoom 1.5.3 (Older versions can work)



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY not distribute this file in any format.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: 
FTP sites:


* DISCLAIMER *
This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip

MAP01 (MAP01)

DM Spawns
0
Co-op Spawns
1

MAP02 (MAP02)

DM Spawns
0
Co-op Spawns
1

MAP03 (MAP03)

DM Spawns
0
Co-op Spawns
1

MAP04 (MAP04)

DM Spawns
0
Co-op Spawns
1

MAP05 (MAP05)

DM Spawns
0
Co-op Spawns
1

MAP06 (MAP06)

DM Spawns
0
Co-op Spawns
2

MAP07 (MAP07)

DM Spawns
0
Co-op Spawns
1

MAP08 (MAP08)

DM Spawns
0
Co-op Spawns
1

MAP09 (MAP09)

DM Spawns
0
Co-op Spawns
1

MAP10 (MAP10)

DM Spawns
0
Co-op Spawns
1

MAP11 (MAP11)

DM Spawns
0
Co-op Spawns
1

MAP12 (MAP12)

DM Spawns
0
Co-op Spawns
1

MAP13 (MAP13)

DM Spawns
0
Co-op Spawns
1

MAP14 (MAP14)

DM Spawns
0
Co-op Spawns
1

MAP15 (MAP15)

DM Spawns
0
Co-op Spawns
1

MAP16 (MAP16)

DM Spawns
0
Co-op Spawns
1

MAP17 (MAP17)

DM Spawns
0
Co-op Spawns
1

MAP18 (MAP18)

DM Spawns
0
Co-op Spawns
1

MAP19 (MAP19)

DM Spawns
0
Co-op Spawns
1

MAP20 (MAP20)

DM Spawns
0
Co-op Spawns
1

MAP21 (MAP21)

DM Spawns
0
Co-op Spawns
1

MAP22 (MAP22)

DM Spawns
0
Co-op Spawns
1

MAP23 (MAP23)

DM Spawns
0
Co-op Spawns
1

TESTMAP

DM Spawns
0
Co-op Spawns
2
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