3 action packed levels of varying size. Few puzzles. Built after playing (and loving every second of) Alien Vendetta. Difficulty is intentionally set somewhat high.
MAP01, MAP02, MAP03
=========================================================================== Update to : pub/idgames/levels/doom2/ports/a-c/aeternum.zip Advanced engine needed : Boom compatible Primary purpose : Single / Coop play =========================================================================== Title : Aeternum Filename : Aeternum.wad Release date : November 27 2007 (Updated August 11, 2011) Author : Paul DeBruyne (skillsaw) Email Address : firstname.lastname@example.org Other Files By Author : Sector 666 (666.zip) Aeternum (Aeternum.zip) ZPack E3M1 and E3M8 (Zpack.zip) Stronghold: On the Edge of Chaos (Strhedge.zip) (STR08,STR23,STR24,STR31) Vanguard (Vanguard.zip) Lunatic (Lunatic.zip) Hanging Garden (hgarden.zip) Misc. Author Info : Makes maps for Doom Description : 3 action packed levels of varying size. Few puzzles. Built after playing (and loving every second of) Alien Vendetta. Difficulty is intentionally set somewhat high. 2011 updates: Zdoomisms have been fixed and the mapset is now fully compatible with PrBoom+ and Eternity, as well as ZDoom. Other Boom-format engines may work but using one with support for module music is recommended. Additional Credits to : id, Raven, Epic Games, CodeImp, Randy Heit, Nick Baker, Eriance =========================================================================== * What is included * New levels : 3 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : Decorate & Mapinfo * Play Information * Game : DOOM2 Map # : MAP01-MAP03 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Approximately 2 months Editor(s) used : Doom Builder, Slumped Known Bugs : None * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors