After Doom ][
After Doom ][
This is the first .WAD I've decided to try and distribute properly, although I have done others in the past and some are almost as good. (So read on knowing that this is not one of those ones with a severe case of Tutti-Fruity (There is a tiny amount or a case full of cybers) This is meant for Deathmatch V2.0, although single player is possible ... if you really want.
============================================================================= Title : After Doom ][ Filename : AFTERDM2.WAD Author : James SML Email Address : firstname.lastname@example.org Misc. Author Info : Kid just finished Exams ... ============================================================================= Description : This is the first .WAD I've decided to try and distribute properly, although I have done others in the past and some are almost as good. (So read on knowing that this is not one of those ones with a severe case of Tutti-Fruity (There is a tiny amount or a case full of cybers) This is meant for Deathmatch V2.0, although single player is possible ... if you really want. Features - * Superb Teleporter System connecting the important areas. Really useful in Deathmatch, as all the areas are connected to two main points (the Centre, and the Teleporter Room) * Full-Use of lighting (Stairs darken, Teleporters are bright in dark areas) * The Flooded Armoury (With Acid!) and Teleporter Room * Small Cargo Bay (With a Secret - but that's all I'm saying. * Sniper windows at four areas around the centre * Rooms surrounding a centre tower makes a great sniper base * Stairs, Lifts and Doors used! * Co-Op Starts for the strange! * Cool for Deathmatch v2.0 * The Gore Room * Barrel Stock Room Additional Credits to : id software, obviously. The creators of Deep & DCK My friend Duncan Kerins, for shouting stupid comments, giving pointless ideas and helping test this bloody thing. -:> ============================================================================== * Play Information * Episode and Level # : MAP 07 Single Player : Yes Cooperative 2-4 Player : Not the best, though Deathmatch 2-4 Player : Of course! recomended # of players (deathmatch) : 4, although 2 and 3 is a damn blast too! -:> Difficulty Settings : No New Sounds : No New Graphics : No New Music : Yes, taken from NIN.WAD Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Deep, DCK and DoomEd for printing maps. Known Bugs : None that I know of - a lil tutti fruitti * Copyright / Permissions * Authors MAY use this level as a base to build additional levels, but send me anything you do with it. You may do whatever you want with this file.