Names
After the eclipse
Description
A simple Boom wad. It's my first released work here, and even my first work with Boom. It has only 11 Maps, cause I don't have much time to make a full megawad. I don't know where did the name come from, It's just a name.
Filenames
f_ate.wad
Size
7.76 MB
MD5
b5cf1ab4f8de07355de9e854cec410ee
SHA-1
46c26fd05405a3efb196482dfae1a3dcc00e5db3
WAD Type
PWAD
IWAD
DOOM2
Engine
PRBOOM+, ZDOOM
Lumps
1013
Maps
11
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11
===========================================================================
Advanced engine needed  : PrBoom+ 2.5.0 or newer, zDoom based ports also work
Primary purpose         : SinglePlay
===========================================================================
Title                   : After the eclipse
Filename                : eclipse.wad
Release date            : 2012/04/01
Author                  : Daniel "FractalXX" Bettenbuk
Email Address           : fade@hotmail.hu
Other Files By Author   :


Misc. Author Info       : I used some music from the dps music wad, other soundtracks
  are real musics ported to MIDI (by several people, not by me).
  I also used texture packs from Afterglow.
  And thanks to Katamori, for testing, and helping.

Description             : A simple Boom wad. It's my first released work here,
  and even my first work with Boom. It has only 11 Maps,
  cause I don't have much time to make a full megawad.
  I don't know where did the name come from, It's just a name.
  

Additional Credits to   : 
===========================================================================
* What is included *

New levels              : 11
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP11
Single Player           : Designed for
Cooperative 2-4 Player  : No (would work, if I removed the closing doors)
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 5 months
Editor(s) used          : Doom Builder 2, SLADE
Known Bugs              : There might be some bugs, but I guess i fixed all the necessary ones.
: This is my first work, so It isn't perfect.
May Not Run With        : Vanilla Doom, Chocolate Doom, any ports, that don't support
: Boom things.
Tested With             : prBoom 2.5.0, zDoom, GZDoom



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

ESCAPE FROM UAC (MAP01)

DM Spawns
0
Co-op Spawns
1

DISTRICT (MAP02)

DM Spawns
0
Co-op Spawns
1

A PROBLEM AT HOME (MAP03)

DM Spawns
0
Co-op Spawns
1

train station\r\n (MAP04)

DM Spawns
0
Co-op Spawns
1

train fight (MAP05)

DM Spawns
0
Co-op Spawns
1

CRASH TO HOTEL (MAP06)

DM Spawns
0
Co-op Spawns
1

secret uac base (MAP07)

DM Spawns
0
Co-op Spawns
1

mars anomaly (MAP08)

DM Spawns
0
Co-op Spawns
1

otherworld (MAP09)

DM Spawns
0
Co-op Spawns
1

space station (MAP10)

DM Spawns
0
Co-op Spawns
1

THE TWINS (MAP11)

DM Spawns
0
Co-op Spawns
2
Help improve the database by uploading an image
Creative Commons License