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Names
All Hallow's eve wad
Description
Cornell University. This, I think, is : my 7th wad (some others include: COLONY, : CRESCENT, WHITROOM, SIXAREAS and PUREEVIL : (can't remember the last one(s)). I got a : bit of feedback from WHITROOM and CRESCENT : hope to hear some from this PWAD as well. : More shameless self-promoting: I also made : a music wad called ACTIOMUS (which has much : more appropriate music than the classical : music one that I made). I also have a graphic : file called SEQUENCE. All these are available : on ftp. Made on Doom version 1.666. A fairly good- : sized level (1300 vertices) taking advantage : of the power of doom to give you different : elevations (ledges, lifts, etc.) in a game. : Lots of switches and triggers.
Filenames
ALLEVE.WAD
Size
160.71 KB
MD5
fb1565c95b23dd59550dfdd29ca736b4
SHA-1
80afb458ff9223b138060548ee4d54d8f44a2252
WAD Type
IWAD
Engine
DOOM
Lumps
13
Maps
1
 
E1M1
================================================================
Title                   : All Hallow's eve wad
Filename                : ALLEVE.WAD
Date Completed          : October 31, 1994
Author                  : Doug Ryerson
Email Address           : dryerson@botany.utoronto.ca
Misc. Author Info       : Just came back from a conference at
: Cornell University. This, I think, is
: my 7th wad (some others include: COLONY,
: CRESCENT, WHITROOM, SIXAREAS and PUREEVIL
: (can't remember the last one(s)). I got a
: bit of feedback from WHITROOM and CRESCENT
: hope to hear some from this PWAD as well.
: More shameless self-promoting: I also made
: a music wad called ACTIOMUS (which has much 
: more appropriate music than the classical
: music one that I made). I also have a graphic
: file called SEQUENCE. All these are available
: on ftp.

Description             : Made on Doom version 1.666. A fairly good-
: sized level (1300 vertices) taking advantage 
: of the power of doom to give you different 
: elevations (ledges, lifts, etc.) in a game. 
: Lots of switches and triggers. 

Additional Credits to   : Well, no one personally. But special
: thanks to the creators of the various
: editors I used: DCK1.1, DEU, WDMSTR
: DMGRAPH.
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Not really suited
Difficulty Settings     : Implemented
New Sounds              : No
New Graphics            : Yes
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DCK version 1.1 (The fastest most versatile
: PWAD generator I've used). It still has some
: bugs though (especially when the level starts
: to get large), but its benefits outweigh its
: costs.
Known Bugs              : None


* Copyright / Permissions *

Authors may use and/or distribute this level as you wish. Please retain
this file (unaltered) with it so that the author (me) is credited.

* Where to get this WAD *

FTP sites:      infant2.sphs.indiana.edu
& mirrors.
BBSs:           None

* Theme *

It seems that pretty well all the possible themes have been exhausted given
the large number of PWADS out there (and getting bigger every day). However,
how's this:

You're invited to a Hallowe'en party at a rather large research complex. As
you arrive you notice that the costumes people are wearing look awfully
good, very realistic. It turns out those are real bullets and things they
are firing at you. Not to be outdone, you pull out your own pistol (that was
part of your costume; you went as a soldier) and join in. Time to see what
this party has in store for you...
E1M1

E1M1

DM Spawns
8
Co-op Spawns
4
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