Some details for "Alpha Skins" are lacking. Help us out by providing us with some missing details by clicking here.
=========================================================================== Advanced engine needed : ZDoom, Legacy, or any other that supports skins Primary purpose : player skins, No levels included =========================================================================== Title : Alpha Skins Filename : alphaskn.WAD Release date : 7/03/03 Author : Mike Fredericks (Gokuma) Email Address : email@example.com Other Files By Author : gokuma.site.voila.fr Misc. Author Info : I'm watching you... right now... Description : Players skins made from Alpha and Pre-Beta graphics Alpha Doomguy Alpha Imp Alpha Demon PR Demon Alpha Baron of Hell Alpha Cacodemon Alpha Lost Soul Most noticable differences (besides being green): Doomguy -playA frame has eight unmirrored views -gun is a brighter gray -doesn't grab throat during normal death -gets cut in half for exploding death Imp -more unmirrored views Alpha Demon -older gfx before they were completely redrawn -normal death is the usual gfx while gib death is the original death plus a tomberstone I added PR Demon -normal Demon with a gib death Baron -more unmirrored views -horns and hoofs are a brighter gray -I made up a gib death Cacodemon -higher y-offset -some difference in horns in some frames -blood drops down further in one death frame Lost Soul -completely different graphics -normal death is from Press-Release Pre-Beta -gib death is from Alpha v0.4 Additional Credits to : id Raven software creators of editors used Lee Killough =========================================================================== * What is included * New levels : None Sounds : Modified old sounds Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM / DOOM2 Map # : any Single Player : OK Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : any Difficulty Settings : N/A * Construction * Base : Graphics from v0.5 doom.wad and doompres.wad, I think the tombstone is from Hexen. Build Time : eleven years Editor(s) used : Deutex, Win95 Paint, New Wad Tools, Wintex, Kege's colremap.exe Known Bugs : Replacement dsradio for each skin doesn't work. May Not Run With... : garden shears or other large types of scissors or garden tools... Just ask Spinal Tap. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse as long as they give proper credit. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * http://gokuma.site.voila.fr