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Names
Alternate Former-Human Soldier Graphics
Description
This PWAD contains new death scenes for the former human soldier (pistol guy), and makes them get electrocuted when you shoot them.
Filenames
zappem.wad
Size
6.04 KB
MD5
845724468de34eb81f7f48c9905050ee
SHA-1
52572bc69eb98e707b08a12939e5768f540e2812
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
7
Maps
0
===========================================================================
Title                   : Alternate Former-Human Soldier Graphics
Filename                : ZAPPEM.WAD
Date Finished           : 30/3/1997
Author                  : Just call me Mr Pink
Email Address           : 
Other Files By Author   : Well, I updated the ALIENS-TC.ZIP file...
Misc. Author Info       : Im a Doom/Doom II fanatic that loves using new
                          graphics, but hate using .GIF and .WAV files. So
                          I always use DeuTex to make it all into a PWAD.
                          PWADs are the way to go! Yeah! Woo-hoo.
Description             : This PWAD contains new death scenes for the former
                          human soldier (pistol guy), and makes them get
                          electrocuted when you shoot them.
Additional Credits to   : Many, many, many thanks go to id Software for
                          the Doom series, and Oliver Montanuy for DeuSF!
===========================================================================

* Play Information *

Game                    : Any Doom game
Episode and Level #     : N/A
Map #                   : N/A
Single Player           : N/A
Cooperative 2-4 Player  : N/A
Deathmatch 2-4 Player   : N/A
Difficulty Settings     : N/A
New Sounds              : No
New Music               : No
New Graphics            : Yes
Demos Replaced          : None

* Construction *

Base                    : The files found in FHUM.EXE. Also, full and 
                          absolute credit must go to Brent McKibbin,
                          because he made the .GIF version. I have **NOT**
                          altered any of the graphics, I only put them into
                          a .WAD file, thats all.
Build Time              : About an hour, including testing.
Editor(s) used          : DeuTex 3.6 and DeuSF 3.6
Known Bugs              : Well, I couldnt find any...
May Not Run With...     : A game thats not Doom (eg Heretic/Hexen/Strife).

* Type of DOOM or DOOM II file*

(Choose any to describe your .WAD)
New level PWAD          : No
Sound PWAD              : No
Music PWAD              : No
Graphic PWAD            : Yes
Dehacked Patch          : No 
.LMP                    : No
Other                   : No 
Required To Have In Dir : DeuSF (included)

* Installation *

Unzip ZAPPEM.ZIP into your Doom/Doom II dir, type ZAPPEM and follow the 
instructions.
Attention Final Doom users: Before typing ZAPPEM, please rename your IWAD 
file to DOOM2.WAD ie.
REN TNT.WAD DOOM2.WAD or 
REN PLUTONIA.WAD DOOM2.WAD
This is necessary for DeuSF to read the file and append the sprites. Just
rename it back to TNT/PLUTONIA.WAD after typing ZAPPEM. Thanks.

* Copyright / Permissions *

You MAY distribute this WAD, provided you include this file, with
NO modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include these files 
intact and unaltered.

* Where to get this WAD *

FTP sites:
FTP://FTP.CDROM.COM/PUB/IDGAMES
and anywhere else that decides to "mirror" ftp.cdrom.com
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Creative Commons License