Some details for "Anakin" are lacking. Help us out by providing us with some missing details by clicking here.
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06
================================================================ Title : Anakin Filename : Anakin.WAD Author : Ramsey Hanafi, aka Anakin, (Boston dwango) or Gamer X (compuserve) Email Address : firstname.lastname@example.org OR email@example.com Misc. Author Info : This is my first compliation wad, and total I have built about 25 wads. Description : A DOOM2 deathmatch Pwad in the same vein as the DWANGO wads- 6 original levels I made myself of pure bloodfest. Additional Credits to : Aikman and the designers of the levels he compiled- his amazing dwango wads inspired me, and also gave me the excellent music used in these wads as well as the sound for the shotgun. The makers of Paint Shop Pro. (Excellent program!) The makers of ASSKICKR wad for the many of sound FX bases I used. ================================================================ * Play Information * Episode and Level # : Level 1-6 Single Player : Yes Cooperative 2-4 Player : No (why co-operate? KILL KILL KILL!!!!) Deathmatch 2-4 Player : Obviously Difficulty Settings : Yes: Skill 1-3 Basically all the plasma weapons are removed and there is less ammo. A few exceptions, but I'm not going to tell you where. (That would ruin it,now wouldn't it!) Skill 1-4 EVERYTHING. ALL the weapons, all the ammo you could possibly need, and it becomes damned hard to kill your opponent since everyone always is evenly matched. New Sounds : Yes New Graphics : Yes New Music : Yes Demos Replaced : None (send me those demo's, people!) * Construction * Editing Time : About 3 days Base : New levels from scratch Editor(s) used : Mustool, Wintex, DCK 2.2 (excellent editor) and WINDEU GCC Known Bugs : Level 4- it's minor, but in one of the rooms there's a ghost floor that puts you up about 10 units- you can't really tell except that you and the items in the area are darkened to the same point as the room next to you. It doesn't really hinder the game play at all. Level 6- The walls below the floor just as you warp in aren't solid- rockets don't explode when they hit and you just get an eerie silence. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.