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Names
Ancient Aliens Textures
Description
Resources from the Ancient Aliens megawad. aa-tex.wad contains textures and flats. aa-mons.wad includes the custom monsters and custom decorations used in Ancient Aliens. playpal-aatex.png is the Ancient Aliens palette. You can use it as a base to create your own palettes with additional ranges: it should be clear which ranges are not native to Doom and can be changed to whatever you want. phu_big.bmp is a bitmap font to be used with Bitmap Font Writer. alnarch1.xcf is a GIMP image file for the arch textures. You can use it to make variants of the arches with alternate background textures (a different set of bricks, for instance). See aa-tex-info.txt for some additional instructions if you're unfamiliar with working with custom palettes. You'll need to follow the included steps to import and reindex some IWAD resources into your project.
Filenames
aa-tex.wad
Size
59.77 MB
MD5
0d8cac8e594dadddd14fe33262e78947
SHA-1
f992cb2ea182cd57823ab4147b16cd7a101661ee
WAD Type
PWAD
IWAD
DOOM
Engine
BOOM
Lumps
5364
Maps
0
===========================================================================
Archive Maintainer      : Please place in levels/doom2/ports/megawads
Advanced engine needed  : Boom compatible
Primary purpose         : Single player
===========================================================================

Title                   : Ancient Aliens Textures
Filename                : aa-tex.zip
Release date            : 
Author                  : Paul "skillsaw" DeBruyne
Email Address           : pgdebruyne@gmail.com
Other Files By Author   : Sector 666 (666.zip)
                          Aeternum (aeternum.zip)
                          Vanguard (vanguard.zip)
                          Lunatic (lunatic.zip)
                          Hanging Gardens (hgarden.zip)
                          Valiant (valiant.zip)
                          Valiant: Vaccinated Edition (valve.zip)
                          Sawdust (sawdust.zip)
                          Ancient Aliens (aaliens.zip)
                          
                          Contributions to various community, team, and
                          personal projects, including Back to Saturn X 
                          Episodes 1 and 2, Stronghold: On the Edge of 
                          Chaos, ZPack, Community Chest 4, Unholy Realms, 
                          and various 32in24 sessions.
                          
Misc. Author Info       : Makes maps for Doom

Description             : Resources from the Ancient Aliens megawad.
                          
                          aa-tex.wad contains textures and flats.
                          aa-mons.wad includes the custom monsters and 
                            custom decorations used in Ancient Aliens.

  playpal-aatex.png is the Ancient Aliens palette.
    You can use it as a base to create your own
palettes with additional ranges: it should be
clear which ranges are not native to Doom and
can be changed to whatever you want.
                            
                          phu_big.bmp is a bitmap font to be used with
                            Bitmap Font Writer.
                            
                          alnarch1.xcf is a GIMP image file for the arch
                            textures. You can use it to make variants of
                            the arches with alternate background textures
(a different set of bricks, for instance).
                            
                          See aa-tex-info.txt for some additional 
                          instructions if you're unfamiliar with working
                          with custom palettes. You'll need to follow the
  included steps to import and reindex some IWAD 
  resources into your project.

** Credits **

Texture Credits         : NiGHTMARE
                          Espi
                          Eriance
                          Fredrik Johansson
                          Janitor
                          DaGGeR
                          Ola Bjorling
                          Vader
                          XDelusion
                          esselfortium
                          RottKing
                          Nuxius
                          Afterglow
                          AgentSpork
                          Enjay
                          Huy Pham
                          SargeBaldy
                          Tormentor667
                          Iikka Keranen
                          Cage
                          FuzzballFox
                          40oz
                          Mechadon
                          zrrion the insect
                          Nightfall
                          Blue Shadow
                          Sock
                          Roger Ritenour
                          Tarnsman
                          lupinx-Kassman
                          skillsaw
                          GothicDM Team
                          Eternal Doom Team
                          id Software
                          Ion Storm
                          Raven Software
                          Rogue Entertainment
                          Valve Software

Sprite Credits          : Eriance                        
                          Virtue
                          Bloax
                          CeeJay                          
                          Tormentor667
                          skillsaw
                          3d Realms                       

Fonts                   : Mechadon

Status Bar Font         : AgentSpork

Palette                 : skillsaw
                          (purple range is from BTSX)

Misc Graphics, Splash
Screens, Status Bar     : skillsaw

Sound Credits           : Eriance
                          Raven Software
                          Rogue Entertainment                     

===========================================================================

* What is included *

New levels              : No
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : PLAYPAL, etc.
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : -
Single Player           : -
Cooperative 2-4 Player  : -
Deathmatch 2-4 Player   : -
Other game styles       : -
Difficulty Settings     : -


* Construction *

Base                    : Texture wad based on 32in24-14 resource
Build Time              : 15 months
Editor(s) used          : Slade, WhackEd, GIMP
Known Bugs              : None
May Not Run With...     : Gameplay mods that change the palette or don't 
                          use .png graphics.
                          
                          If you encounter garbled texture graphics while 
                          using a mod try changing the load order.
                         
* Copyright / Permissions *

Authors may use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
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Creative Commons License