Names
Anotak's Goofy Speedmaps
Description
8 speedmaps completed between 30min - 1hr30min per level. later bugfixes were added. I felt that I don't map fast enough normally which keeps me from finishing projects so I decided to force myself to speed up.
Filenames
aspdmps.wad
Size
197.27 KB
MD5
35123d2e3308aa9584564f933b18696f
SHA-1
261f3348ec4d1356bc76c8dcaf944ecab2c87e52
WAD Type
PWAD
IWAD
DOOM2
Engine
ZDOOM
Lumps
102
Maps
8
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08
===========================================================================
Archive Maintainer      : whoops, sorry about the filename mixup. thanks!
Advanced engine needed  : ZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Anotak's Goofy Speedmaps
Filename                : aspdmps.zip
Release date            : 01/19/2014
Author                  : anotak
Email Address           : takilgore@gmail.com
Other Files By Author   : akuma.wad

Description             : 8 speedmaps completed between 30min - 1hr30min
                          per level. later bugfixes were added. I felt that
                          I don't map fast enough normally which keeps me
                          from finishing projects so I decided to force
                          myself to speed up.

Additional Credits to   : Gobolt, Fishy, Polarity, Generic, and Mizuki for
                          testing and advice. RottKing for testing and lots
                          and lots of general mapping advice.
===========================================================================
* What is included *

New levels              : 8
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP08
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 30min - 1hr30min per map
Editor(s) used          : Doom Builder, SLADE


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Christmas the Way Doom Did (MAP01)

DM Spawns
0
Co-op Spawns
8
Par Time
00:30

Super Speedmap II Turbo (MAP02)

DM Spawns
0
Co-op Spawns
8
Par Time
00:30

Pillars Are Important (MAP03)

DM Spawns
0
Co-op Spawns
8
Par Time
00:30

Rocket Launcher Computer Lab (MAP04)

DM Spawns
0
Co-op Spawns
8
Par Time
00:30

Planet Wood (MAP05)

DM Spawns
0
Co-op Spawns
8
Par Time
00:30

Simple? (MAP06)

DM Spawns
0
Co-op Spawns
8
Par Time
00:30

Between Nukage And A Dark Place (MAP07)

DM Spawns
1
Co-op Spawns
8
Par Time
00:30

The Fall of Romero (MAP08)

DM Spawns
0
Co-op Spawns
8
Par Time
00:30
Help improve the database by uploading an image
Creative Commons License