Names
Antithesis (updated May 2000)
Description
No storyline! I cannot and will not attempt to create a ridiculous and poor story like the last one for this level! It is im- possible to achieve the same level of Trek atmosphere as the Voyager writers are capable of. This level is a highly modified version of my Star Trek: Voyager DOOM2 level. I have removed/moved some iritating bugs (some new have occured though) and added Astrometics and Seven??s cargo-room. I have also made it darker and more "damaged" as if it has suf- fered from an attack. All in all it has become a much better and complete level than the first one! Remember: One of the doors on the level has a technical error as a product of Voyagers severe damages which means that it can only be operated from one side. Find another way in! (applies to a door far inside the level) Level gameplay is not the same as in the original (e.g. keys and doors).
Filenames
voyage1.wad
Size
302.26 KB
MD5
57aac35948193692e71f5009406435b4
SHA-1
107e2ad58bf5d43ca455c2da3f18d0c0fc093d17
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
12
Maps
1
 
MAP13
================================================================
Title                   : Antithesis (updated May 2000)
Filename                : voyage1.wad 
Author                  : Christian N. Hansen
Email Address           : C.N.H.DK@mail.tele.dk
Misc. Author Info       : Doom fanatic
  Danish redneck
  DOOM2 level designer for 1 year    
   Hard Core Sci-Fi enthusiast (Nothing new, though)
  I hate Trey on MTV Europe 
  Hard Core coffee drunkard
  I loathe V.I.P. starring Pamela "Hooters" Lee
  Sandra Bullock is beautiful                          

================================================================
Description             :         No storyline! I cannot and will not attempt
  to create a ridiculous and poor story like
  the last one for this level! It is im-
  possible to achieve the same level of 
  Trek atmosphere as the Voyager writers are
  capable of.

  This level is a highly modified version of
  my Star Trek: Voyager DOOM2 level. I have
  removed/moved some iritating bugs (some new
  have occured though) and added Astrometics
  and Seven´s cargo-room. I have also made it
  darker and more "damaged" as if it has suf-
  fered from an attack. All in all it has
  become a much better and complete level than
  the first one!

          Remember: One of the doors on the level has
          a technical error as a product of Voyagers
          severe damages which means that it can only 
  be operated from one side. Find another way
  in! (applies to a door far inside the level)
  Level gameplay is not the same as in the 
  original (e.g. keys and doors). 
 
================================================================

Play notes:               My fourth/eighth wad.
    Made for Final Doom: TNT Evilution.
  
  I hope that You are going to play this level
     from Your DOOM95 launcher, because in DOS 
  mode in 320x200 the level looks really ugly
  and has some serious VPO's. I have not noticed 
  this as the levels I build are checked out in 640x480   under WIN95.
          In this mode there are no errors to be seen.
  But should these errors appear on Your com-
  puter anyway, please contact me by e-mail. Then
  I will correct them.
  
================================================================    

Other wads by me: 1.The Revenge of Avind 
    (avind.wad)
  2.The Blessed Hex
    (blessed.wad)
    3.The Unknown Chasm
    (chasm.wad)
  4.Quail
    (quail.wad)
   
 All above mentioned levels in my series 
 Doom 3: Ad Infernos   (inferno.wad)

  0.Fat Mushkins Lavapit (Modified level 01 of DOOM2)
    (lavapit.wad)
  5.Star Trek: Voyager "A time to face your fears"
      (voyager.wad)
  6.The Aqueous Rise and Fall (Final Doom: Plutonia)
                                (aqueous.wad)        
  7.UAC Nukage Processing Area (Final Doom: Plutonia)
                                (waste1.wad)
  8.Star Trek: Voyager "Antithesis" (Final Doom: TNT)
                                (voyage1.wad)
  9.Fait Accompli (Final Doom: Plutonia)
    (gothic.wad)
  10. That Urban sence...
    (urban.wad)
  11. The Unaided Eye (Final: TNT)
    (unaided.wad)
  12. Flay the Obscene 
    (flayobsc.wad)
  13. Flay the Obscene - part two
    (flayobs2.wad)
  14. Paranoia (for Doom Millennium)
    (paranoi2.wad)
  15. Hell Unleashed (for 2001 -a doom oddessey)
    (hell_unl.wad)



If nothing else is written, then the levels are made for
Doom 2, however these Doom 2 levels are also playable
with both halfs of Final Doom. However, NOT vice versa!

================================================================

Date of release: May 2000 (Star trek "name tag" in the in-game menu)
  org. release May 1999

=================================================================

Where to get this wad: At http://home13.inet.tele.dk/CNH

The DooMer's RecesS

==================================================================

Additional Credits to   : Those weird brains at ID for Doom and its
  many successors.
  Matt Tagliaferri for a userfriendly
  yet strange level editor.
  The creators of TNT (they sure know
  their stuff!)
  Kasper Tidemann for his website
  And Wes Burd for his too!

================================================================

* Play Information *

Level #                 : MAP13 
Single Player           : Yes
Cooperative 2-4 Player  : Yes (untested)
Deathmatch 2-4 Player   : Yes (untested)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No 
New Music               : No
Demos Replaced          : None.

================================================================

* Construction *

Base                    : New level from "scratch"
Tools(s) used           : DoomCAD 6.1 by Matt Taggliaferri
: Nodebuilder 2.0 by Matt Taggliaferri
Build Time: Ahh,.....50 hours and another 12 for improve-
  ments.
================================================================

* Known Bugs *
"A few, but I hope you wont find them." 
     "You´re naive and stupid. Its filled with them."
"But its all because of my editor. It does´nt
           like me"
    "Bullocks!"
     "Yet you must admit that they have been reduced"
     "Hmmmmm"


P.S. I really put a lot of work into it. I hope the bugs
wont ruin your impression of the wad. Thanks.

================================================================

* Copyright / Permissions *

This wad is the property of Starfreezer Inc. and you are prohibited from
doing anything with it without their express permission. Ok, you can
play it, but thats it! And of course distribute it around the globe as
long as you put this txt file along with it without modifications. And 
that apply to ALL of my wads/levels! Distribute them like madmen!

================================================================

MAP13

DM Spawns
10
Co-op Spawns
4
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Creative Commons License